troy's an even bigger weirdo becuase I think he has his clutch set to the middle pedal...
As for qualifying tyre warming, I think it's a mixed bag. I know iRacing has recently begun to clamp down on people warming their tyres in unrealistic ways such as doing LOOOONG burnouts out of pit lane or down the back straight before running quali laps. It made their broadcasts look ridiculous becuase the exit of pit lane was just completely black (as track state carried over from qualifying). Their new system might be _too_ strict as it seems to count spins as a violation, requiring you to restart your qualifying from pit lane (on "clean" tyres). There's other settings that basically just reset your tyres if you drop beneath a certain speed.
I wouldn't say any sims have surpassed LFS in VR. For both ACC and iRacing you have to turn your settings down so low that LFS looks better, yet LFS still feels "right". The UI in ACC is messed up at times (for some reason the menu is always 45deg to my left by default) and iRacing's mirrors don't function like real mirrors do.
LFS does everything better than other sims when it comes to VR.
? LFS has one of the best VR support of any sim out there. The reason for the stutters is a mismatch between the physics engine's update cycle (100hz) and the headset's FPS (90hz, 80hz for Rift S).
In theory they could subpoena the filehost for your identity and then sue you directly. The faster outcome is that they'd file a DMCA strike and get your file removed because content providers effectively can't reject a DMCA request if they wish to retain the protections that the DMCA gives them
If you distribute it, yes it is theft. You do not own the intellectual property for that car, therefore you are not eligible to distribute it. You could build a program that would convert it from someone's legitimately owned version of Forza but by distributing it yourself you're breaking the law.
That kind of thinking will get Scawen sued into oblivion. If users are posting meshes ripped directly from Forza (which is a large number of modded cars out there for many sims), then that's putting Scawen hugely at risk. Maybe the car manufacturers won't care, but Turn10 who spent money licensing and building the car might have their own thoughts.
I feel like if you're wanting to learn a specific track, then maybe a simulator that's laser scanned the track already might be a better choice. LFS is great for racing and the content that exists, but not if you're expecting specific tracks.
Depending on how your eyesight is, VR might still be fine without glasses for you. If you can see clearly up to about 2~ meters, then you shouldn't need glasses for VR. Personally I wear contacts for VR because it's just.. that much better.
This is really the crux of the problem. Trying to prevent IP theft from other games. Yes modelling is hard and it seems like redundant work, but it's also the best way to avoid potential legal issues due to IP theft.
If they're shared elsewhere then that's fine too, becuase it's still protecting the developers from the potential legal issues of distributing stolen assets.
Maybe strict rules with WIP threads would be interesting as they'd encourage creativity and people building cars specifically for LFS, in the same fictional-ish vain of the built in cars, making them eligible to be included in LFS.
There's a distinction though. Kunos or Rockstar have never openly supported hosting mods on their own platforms, which removes the liability from themselves.
LFS hosting a forum for them, with link sharing of content directly derived from others IP could put Scawen at risk.
I think this is where mods are always in this weird grey area, which is why I escalated that it's a potential risk for Scawen to be officially sanctioning this in some capacity. If you have permission to use a model (either you created it yourself or purchased it), then it should be fine to be used as a mod, and if there are issues then it's the car manufacturer who would be the one pursuing that, which I don't recall seeing any car makers pursuing mods of this type.
Ripping from another game you've now taken artwork done by one company that was licensed by that company as well from the original manufacturer. You've now stolen intellectual property from Turn10 (in Forza's case), as well as potentially infringed on the trademark of Mazda or whoever.
Well if it's modelled from scratch, even if it is a real car, should be fine. The main thing I noticed was your upload was a straight rip from Forza which is pretty cut and dried copyright infringement.
I think this is an interesting development but I have some concerns, mostly in regards to copyrights. AFAIK this is one of the few officially sanctioned mod sections, with most being unofficial for the purposes of distancing themselves from any copyright claims.
It can be seen already with the first post being ripped from another racing game. Will there be further rules around posting ripped content? I'm concerned that this section could inadvertently put you and the other developers in some form of legal trouble.
It's just difficult to add the proper amount of "bumpyness" if everything's fictional. You either end up super smooth (a la LFS) or you've introduced something that's ridiculous and equally fake by being too bumpy
When driving a laser scanned real track, it's not so much that I care about the exact bumps for my own driving training, it's that bumps actually form due to some natural process, be it that it's the curb lane so larger trucks have caused the lane to sink a bit, or just that the track is in a rainy climate so the track erodes or causes the soil to shift under the weight of the track surface.
What does properly developed even mean? To maximize income? To live forever? There's plenty of sims that were excellent that have fallen by the wayside and died, unlike LFS that still has a small but committed community.
LFS is still the best racing simulator and does many things correct. The one thing it doesn't do is simulate (much) real content, which is what most people mean when they talk about LFS' content deficencies.
LFS' core has things that other sims still haven't caught up to.