The online racing simulator
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Gunn
S3 licensed
Moderator
Whenever I see an image posted with the "C" word in it I'm going to impose a six month ban the member who posted it. I don't do infractions, so don't push your luck.
Gunn
S3 licensed
Moderator
Quote from Klosovi :Can somebody give me a program to exctrat new suits for lfs,and sorry for my bad english,send me link to my emali: [email protected]

You can edit or replace the current suit files. LFS/data/pic/SUITB.jpg etc... But only you will see your custom file in-game. You will have to keep the same file name so it's a good idea to rename a backup copy before you begin.
Gunn
S3 licensed
Moderator
This one?



Click on the image to download rar file.
Gunn
S3 licensed
Moderator
http://www.barkingpig.org/msz/pages/extras.php

If there are any other Master Skinnerz files that you can no longer link to please let me know or report them on the Master Skinnerz site and we can get them hooked up for you again.
Gunn
S3 licensed
Moderator
Quote from beefyman666 :I've uploaded them all to make things easier.

http://dl.dropbox.com/u/11805139/LFS%20Prokits.rar

You've uploaded them without permission. Stupid.
Gunn
S3 licensed
Moderator
Nice work.
Gunn
S3 licensed
Moderator
Quote from bunder9999 :no offense, but you were the one who read the thread... and if by now you didn't realize this thread is one giant bitchfest, then i don't know where you've been for the past 6 months.

I'm sure there's plenty of stuff you have no clue about. My whereabouts would be among the least of your problems.
Gunn
S3 licensed
Moderator
@DarwinAce: I suggest you read the entire topic so that you have at least a basic idea about the subject. If you already did understand the topic you probably wouldn't have posted what you just posted. You wouldn't have needed to post it and you most likely wouldn't have wanted to either.

@ all other dissenters:
All LFS license holders have got exactly what they paid for, and the vast majority of us got a whole lot more.

People are frustrated/emotional/upset because they aren't getting what they want. I am most certain that the LFS devs can not ever give us all that we want. What the LFS devs have already created and continue to refine and to build on is very good indeed (otherwise all these people wouldn't be here getting frustrated and angry and demanding more). None of us would be here if we didn't already respect this sim, and none of us needed to be here in the first place.

LFS isn't all you want it to be? Can't seem to do anything about it? No crisis line to call? Can't find any community help groups? Running low on your medication? Then go and enjoy something else, because you certainly aren't enjoying yourself here. And if by chance your original goal was only to be miserable and drag others down with you - you've succeeded.

Congratu****inglations.


Gunn
S3 licensed
Moderator
Quote from TMan999 :Any FBM template that isn't rar file...?
Or how can i open rar file with GIMP???

Open a rar file with Winrar.
Gunn
S3 licensed
Moderator
Quote from r4ptor :

Gunn: The "problem" originates from the exporter (and possibly my limited knowledge of Illustrator). The smallest component in Illustrator equals a 3d face/triangle. Overlapping is occurring since none of these faces are sharing points with the neighboring ones. I would have to delete a big bunch manually and that would be too tedious and time consuming.

I'm not aware of any tool AI may have, to make it easier for me to delete the overlapping edges. Feel free me enlighten me if you happen to know about this.

I get the same issue too, but I'm not sure if there is a way to correct it and never really found the time to investigate it. I do actually delete them all manually to get the best result - but yes it's a pain in the arse. Could you please check the svg file and see if the problem persists there too? I don't have Inkscape installed any longer and can't check it easily.
Gunn
S3 licensed
Moderator
Thanks for being concerned about a possible exploit AMB.

Thread locked as per request.
Gunn
S3 licensed
Moderator
You may want to clean up the vector files - many of the 'wires' are doubled. Apart from that it all looks fine.
Gunn
S3 licensed
Moderator
Quote from jrd.racer :
btw dont use the second link (by bunta) because that site is now closed.

Mirror link has now been repaired.
Gunn
S3 licensed
Moderator
The wire frames in the Master Skinnerz Pro Kits are made from data pulled directly from the CMX files included with the CMX Viewer. A custom-made program is used to do this, any decent graphics programmer should be able to make a similar tool, or at least understand how one might be made. The program can also pull just the 'faces' of each poly, which is a neat trick but of no real value for skinning.

The data from both the points (nodes) and sides (edges) of each triangle is used to create a metafile. There are various types of metafile that will work, wmf works fine.

The resulting wmf file is not quite square but it's an easy job to rescale it perfectly to whatever resolution desired (MSz kits have a 2048 x 2048 size by default, but a few rare kits have been made at higher resolutions for particular groups in the community and were not released publicly).

The wmf is then imported into Corel Draw and 'cleaned up' by hand for clearer viewing/skinning and to make the whole thing easier to understand. Individual 'wires' (edges of triangles in each poly) can be selected and removed as individual objects, which is what they now are - individual vector objects.

The finest line thickness possible is used in Corel to reduce pixelation when the final product is exported as a PSD. Since PSD is not a vector format the quality suffers slightly but the result is still very good.

*One kit (the XFG) was also made in SVG format. The only way this would work was to convert the various elements of the Pro Kit to eps and then import them into Inkscape, and finally export to SVG. Other methods tested failed to keep the kit and its layers/detail perfectly intact.

Because of the method used, the wire frames included in the Master Skinnerz Pro Kits have no background and can easily be placed on top of artwork without hiding it from view. The lines remain fairly clean after the PSD conversion because the data used to create the PSD was vector data, not a JPG or bitmap etc.

It is not difficult to export the Corel file (CDR) to various different formats including AI, EPS and other lossless formats, however in order to protect the hard work of the author and partly because most people don't use vector programs, the MSz kits were produced in PSD format (apart from a few rare examples as eluded to in the above text).

So in brief:

- Pull the data from the CMX mesh and make it a metafile.

- Import the metafile in into a vector program such as Corel Draw (or Adobe Illustrator).

- Make sure it is rescaled to square dimensions.

- Clean up the congested areas like door and bonnet seams, mirror stem polys etc. (if desired).

- Export as PSD, or whatever format you want to use with your graphics software, or better still make your skins in the vector program and export to JPG or DDS directly.


Hope this helps. Please don't message me any questions 'cos that's all I know!
Gunn
S3 licensed
Moderator
@ GreyBull: while your first post is well written, your thread title comes across as being hostile and is likely to attract negative posts from the wider community.

@ members: If you don't have a relevant opinion to post, or you can't post it without personal insult, or you just want to vent your ten year old temper on everybody who posts on this forum, piss off.
Gunn
S3 licensed
Moderator
Hmmm, this is going nowhere faster than a lap of Fern Bay Club in an FO8.
Gunn
S3 licensed
Moderator
F1 2010 has all the necessary ingredients to deliver one of those classic seasons that fans world-wide will talk about for many decades to come. It takes great drivers, great cars, and ridiculously idiotic rules to produce some of the very best racing you will ever see on this or indeed any other planet.





Ahem.
Gunn
S3 licensed
Moderator
Gunn
S3 licensed
Moderator
If you wish to have your skin hosted on LFS World, simply buy a license. Don't come begging here for features that someone else has paid for, thanks.
Gunn
S3 licensed
Moderator
-1 to modernise the cars. +1 for more cars.
Gunn
S3 licensed
Moderator
Quote from 5haz :

I fail to see the resemblance.


True, Hamilton's handle is much smaller.
Gunn
S3 licensed
Moderator
Quote from Gougoodthing :A person named [IDC] Burnout kept banning me from a server for no reason now i have a 30 day global ban. or when i click Mutliplayer it says Username not found. so i really want unban and he should get ban. he also has a LFS password hacker. he can hack any servers admin password. he should get permanent global ban from S2

Your enquiries should be sent to the Developers. You can contact them here.

Naming and shaming is not permitted on the forum and you are unlikely to get any satisfaction by posting this stuff here.

Thanks mate.
Gunn
S3 licensed
Moderator
Hi & nice work.

The stretching on the cars is not uniform in any way. Imagine a sheet of thin rubber being stretched over the 3D model. So, for example, where you may be able to determine the ratio for the side of the car, you may find the sides of the bumpers and/or wheel arches have a different ratio again.

The side pods of the open wheeler cars also present a challenge for stretching, and you may find that some further tweaking is needed even after taking the general stretching into consideration.

You've done a great job and provided a very good representation of the way the texture is mapped around the model, showing how different zones of the car skin can suffer different amounts of stretching.

If skinners just keep in mind that some tricky areas might be even more distorted than the general ratios shown, they should find your guides very useful indeed. Nice work
Gunn
S3 licensed
Moderator
In ten years time there will be even more wankers on the forum.
FGED GREDG RDFGDR GSFDG