Maybe just try to create only one car from scratch with blender and import on LFSEDITOR, try to create real physics, engine, animation,... That’s hard! I prefer create something in case of wait about something!
Thinking of applying to join the AirAttack Racing Team / AirSupport Racing? Check out our website forum www.airattackteam.com for requirements!
We are a primarily demo license-centric team based in Live for Speed (LFS), with multiple active host servers and a strong member base. With a long history of server hosting, event participation and team affiliation, we remain as one of LFS's longstanding racing teams.
We can trace our roots back before the dawn of the new millennium. In 1999, an FPS style aviation console game called "AirAttack" debuted, featuring all types of aerial combat. Gathering a unique, but small community of passionate gamers and auto enthusiasts alike, these same bunch of people 5 years later migrated to, and began participating in online racing on Live For Speed around 2005. Thereafter, in August that same year, AirAttack Racing was founded.
[Some founding AA members: Punchy, Sooty, Mysteron, GroundHog, Maccwed, Walrus, Truckle, Pim, Lucage, Luke, Zoom, Anti, Aacws, and many more]
The exact period we started hosting our own LFS servers is vague, but archived forum posts on previous domain, airattack.co.uk, date our hosting debut in October of 2005 with two servers: Demo and S2. Ever since then, our focus shifted entirely to LFS, as more players joined the forums to discuss LFS events, sim-racing, server moderation tools and all things automotive-based.
Our well-known benchmark statistics tracker, "Airio" did not come to public fruition until 2009 when AA member EQ Worry developed the software on AirAttack servers and eventually released it for public use, modification and future growth, of which currently forms the Airio as we know today.
A lull period in 2013 saw much of AirAttack's founding members fall inactive, and shortly after did our website and forums, waving farewell to the airattack.co.uk domain name. Briefly, Genuine Racing and Ready2Roll team took us under their wing and allowed us a sub-forum on their website, which aided us in continuing our well-established server operations with 6 demo-only servers in total: 2x GTI, 2x FBM, Rallycross and one events server.
Towards the end of 2013 "airattackteam.com" was attained, and in 2014, then-active members established a new team website and refurbished the team and its branding. During this time, team spirit was prominent both in game and in the real world, as new members took over bill paying, general management and maintenance of AirAttack and its logistics. A full overhaul of the team roster and leadership brought back life into the team once again.
In June 2018, in a bid to inspire more young racers and gamers into LFS and sim-racing, team leaders Vim and Nova (Sean) founded AirSupport as a Junior team for AirAttack. AirSupport's primary goal is to teach and guide members about the moderation aspect of servers such as good judgement, handling conflict on track, teamwork and self improvement, while also supporting each individual in their progress up the ladder in sim-racing.
AirSupport also provided a tiered system which further incentivized hard work and dedication, where previously most only relied on Airio ranking as a gauge of seniority. Now, not only does AirSupport provide a cohesive environment for growth and development, but the scheme has proved greatly beneficial in shaping the next generation of racers in both LFS and other platforms, while giving crucial managerial skills to all.
During the pandemic in 2020, AirAttack continued to evolve its server offerings with the revival of our S2 server and later introducing an S3 modded cars-based server. As a team, we continue to proactively develop our operations and provide our members with the options to excel where they'd like to. We now operate demo servers for Rallycross, GTi, FBM and events as we always have, but now also support thrill-seeking licensed racers with our S2 Multiclass and S3 Mods servers.
On 19 October 2025, AirAttack reached 20 years of operations within Live for Speed. With the coordination from organisers Sean and Firestarter, hosted a special event, namely "Celebrating 20 Years of AirAttack", with races utilising GTi and FBM around Blackwood, livestreamed by Simbroadcasts -
... and featuring rare cameo appearance by our senior member, JoRuss.
Today, AirAttack as a 16-bit aviation game is long gone, but the heritage remains on Live for Speed thanks to continued support by current members and supporters. Without it's you, AirAttack would not be where it is today. We've only just begun.
Team Management - Point of contacts (updated 21 Oct 2025)
Overall Team Lead - Rane
AirSupport Lead & Team Advisor - Nova (Sean)
AirSupport Assisting Lead - Pukyy
Head Moderator & Technical Lead - Firestarter
Assisting Technical Lead - Ivanov
Web & HR Matters - Seven
Finance/Treasurer - DeltaS4
Senior Advisor - JoRuss
Emeritus Team Lead - Vim Fuego
Emeritus Technical Lead - EQ Worry
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Outgoing AirSupport Assisting Lead - Berdy
Bom trabalho Carlos! I just came here to say this is one of the best mods i've tried. Great driving, looks, default setup, all lights are working properly and look great, (...). Well done! 4/5 stars for animation (missing the wiper!) 6/5 stars to everything else.
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black snow modeled is the 2008 ALMS GT and every other GTR in any video games used the 2010-2013 "E92 GT2" no "alms" so... not only did black snow make a model that debut in america... and not europe but also isnt the version that made it into video games after 2010..... now tell me .. what video game had a e92 ALMS GTR in it after 2009 , a car that was literally updated to the le mans GTR 2010-2013 ...
Idk just look at the wing they used in 2010 and in games compared to the wing that was seen in chicago here i will link the two GIANT differences, and the ALMS doesnt have side exhausts at all or had hood vents as it wasnt based on a 2010 M3 like every other game but rather a bespoke le mans version which came out 2008, so he used a 2008 drawing not the 2010-2013 examples like we see from all over the place ripped from RR3 or forza , just look at the wings and body kit wideness
I really appreciate u taking the time to reply to the thread, no one cares since author is BLACKLISTED 💀💀💀
, but it seams maybe u didnt see where i said he had a GIANT disclaimer saying thats what he does,
2. ". Because finding the original sources is super time consuming and borderline impossible." Im almost sure thats what we mod makers are supposed to do .. and maybe there is a reviewer who has the ability to check certain games especially when the obj or the finished mod isnt behind a paywall or wireframes are available to see publicly,
3. Its a E92 GTR that debuted in 2009, with this logic... im assuming its borderline impossible to find such a car in games after 2009....????? its no use for anyone who think its ripped to breaks a sweat anyway, i literally spent days almost weeks searching for any possible leads or any way he could ripp this mod, and every road lead to dead endz, i gave up and just decided to open this thread so maybe someone who can help SEARCH
I even asked around in dischord and no one can help.
4. He literally commented in the model comments saying he drew it, every model people say he rips are in HD quality vs the 1 very low poly model im using, its literally the first carr model he uploaded to sketchtab😑 but they say its ripped, and my question is simple...
how can anyone know where the e92 is ripped from and if no one can find it or find which game its ripped from ....... why should i not submit the mod?
If i put in the extra work( the SAME extra work everyone else is refusing to do) to dig the internet down for a possible A Ha ! and still cant find it.... then why cant i submit the mod???????????? If its "borderline impossible to find the model" then why cant submit it???
So In term, if no one can find the source, and the author said he modeled it and its absolutely horrendous topology with a oval hamster wheel in the middle of the interior,... why cant i upload it
Top Times and Drift Scores July 4, 2024 ...
Also attached table that shows top times for every vehicle type (standard LFS vehicles and a selection of mods) that's allowed to be driven on the server.
I gave it a quick go - great setup and much easier to drive ...
I agree on the caster but I was using what the real car used. Apparently it was "up on it's toes", difficult to drive and required subtle inputs so maybe that's what the default setup simulates. Also, with the "old" physics (as I understand it) there is an unrealistically large amount of weight transfer so maybe that explains things further.
What I don't like is the way the car looks with your setup. This may be as much my fault as I modeled the car to sit right on the default setup and this is quite different.
Overall I don't think I will add it to the download. I think you are doing some clever stuff and I will try to learn from that when I do the setups for the new physics.
Other simulator are widely open to any mods. Only big simaracing databases bans any copyrighted stuff.
As far as we know, Kunos (devs of AC) wanna change that and block copyrighted content in their next game.
Why don't just ban to use whole track models from any source and require to make it all yourself?
The best car mods were made from scrath (mostly in blender)...
hi man , this mod its amazing ... can u give me acces to modify it ? i want to make it cabrio with a 1.8T engine and some visual parts , wheels and more ... please give me acces to make it ... i want to buy this car irl <3
owner of the mod here , to me its fine since it dosent have the classic lines , there is many bavaria mods (bmw) , i have some asw that just use blacked logos , but in real life you have them aswell so ...