I sent the gearbox for warranty in the day after I picked it up, the store had no more stock... However they totally said even if Logitech doesn't want to give other or fix, as soon as they get new stock they will instantly give me a new one and I won't even need to wait for the warranty one (that is if they get them sooner in stock)...
Hope when I get the 2nd gearbox replacement all works well...
And about the noise, I see on youtube ppl claiming they are already on like the 2nd or 3rd logitech G29 replacement and they all start to make that noise almost in no time.
But I mailed logitech and they said its not normal and to send my G29 to warranty, but I won't since I just see everyone having the same exact problem...
I want is to BE able to get full 100% brake pedal range using my G25 pedals on G29, after like 50% pressed the brake value is already at 100%, probably G29 just crapped down on the brake pedal values . (I WOULD BE HAPPY IF ANYONE COULD TELL ME HOW TO ACTUALLY GET THE FULL BRAKE PEDAL RANGE TO BE READ ON THE G29).
ps : I'm already starting to wish I would have waited for a Thrustmaster promotion instead, because G29 have only been a big downgrade for me compared to my old G25 (better FFB, simpler and better PC software, actually fully working H-shifter with sequential option, no strange noises, just bigger noise when turning because of the direct gears instead of the helical ones that started with G27), also its a nightmare to use any button as Handbrake while I could use G25 central shifter buttons for handbrake way easier or use sequential shifter almost as a real handbrake and the biggest disappointment is really G25 had almost 100% brake pedal full range compared to around 50% pedal range read on the G29, ABS must be always on at 100% on any sim or its impossible...
.. and after all that... done... on single machine.
You need to make it viable for MP in some form... ... surely 3 day coding session change.
(I mean I'm really looking forward to these subtleties and to see LFS being better and better simulator with every release, I just don't see much point in asking about any kind of timeframe, especially with Scavier history record of how LFS evolves. I'm just looking forward to whatever the patch will bring, I'm sure it will be awesome any way. And then I will be looking for next one.)
Maybe (probably) it was already discussed somewhere before but with the possible coming of new tire physics and day-night cycle, could the on-track conditions in LFS become a little more dynamic?
Right now, everything is static (same air temperature, same wind intensity in the same direction,...) - could be there something as simple as having wind changing the direction and speed in set time intervals (some guys already did it via insim) and air temperatures raise and drop as the day passes (affecting tire temps)? Surely the car should behave differently in the day and in the night.
I only have one old G25 but I also feel a little difference between 50 and 100.
It feels very easily defined to me. Especially the flat curbs are now better to feel. But even in the drift I had the feeling easier to find the balance. When you are in the drift and the vehicle is still rocking slightly ... I notice it most clearly.
For me .... that's a great patch.
I hear that the G27 H shifter at least works on G29, just not the extra buttons...
I also saw someone wiring the G25 H shifter to work on G27, just need to change a few cables, however I would really like is to know if that way would work on G29 too ...
About modding the H-shifter feeling I know about them for a long time since people have been doing it since the G25, but I don't really care that much to improve the feeling, just wished to make my G25 shifter to fully work on the G29 directly without being trough USB with expensive adapters.
Though the pots from my G25 shifter are already a bit bad for a damn long time and it skips gears some times or change to a different one, Logitech always use cheap garbage pots in it .
... its upsetting to see so many have forgotten the true about driving, like my real life humans like to phase me out on what i love the most in this life, hard driving, and just for the record, u sure as **** CAN learn how to drive in real on this, im 36 been playing since first demo day in 2002, it definately sharpened me a lot thru the years, yes in real, its all in how u treat it, controls are a major thing with feeling and throwing the wheel around to the feedback but,t he physics itself is very good. P.S perfection does not exist, and i myself love th graphics in this because of the simple fact pc gets mainly the driving physics to handle and not retarted pointless shiny shit.
I have the G29 for a few days, but only tested yesterday for like 2 or 3 hours...
WHAT AN AWFUL wheel, FFB works much worse than G25, the software sucks, now it uses a generic all-in-one logitech crap of more than 300MB to install and brings crap for screens, keyboards, mouses (logitech is getting stupid, they could have made a wheel only software without the other garbageware that only uses more ram and space and more processes on my windows)...
Almost no settings at all for the wheel, nothing to test it like we used to have on G25\G27 (its read on windows devices just as a generic controller).
I'm using Logitech G25 pedals and the wheel only reads up to like ~75% of the pedal and the rest is always at 100% and can't calibrate it to use the full pedal, this is beyond bad, it only travel very little, now any slight brake it brakes a lot and just a bit more its already at full 100% braking power almost at half pedal...
And after like 1 hour of smooth Assetto Corsa with almost lifeless FFB and not even at 100%, now when turning to the left with or without power on the wheel its making a metallic whine sound (probably gonna send to the store to switch for other G29).
ps: From G25 the G29 feels quite cheap and lower quality FFS. Also does anyone know how to convert the G25 H shifter to work on G29???????????????????? (I don't want to buy Leo's adapter or anything via USB, I want to rewire the plug and solder it in a way that would work fine with G29 since G25 shifter at least allow to use it as semi-auto for handbrake or as H-shifter though the pots are already a bit bad, but maybe I can change them for others and glue them some way in place)...
no => in fact there is too much grip already for the tires.
This is one of the factor leading to heat up too much the tires because they accept too much load before sliding. Same that is leading aswell to have lots of difficulties to drive "quickly" without a locked differential : outside is having so much grip that the inside is leaving the ground ^^
Then there is of course the fact that tires are cooling down too slowly ...
Please Scawen, fix this
Just ordered Logitech G29, finally it came to promotion again for 199.99€, I'm waiting for it to arrive somewhere next weak...
But it's just sad that Logitech is stupid and don't sell parts.
If Logitech would sell all parts at good prices, the wheel would be like 1000% more value specially all motors and pots which wear out faster which they could have already fixed by using other cheap technology like using light or even the older method of the G25 encoder wheel on the pedals with a big metal wheel and a lot of holes for more values, that would last an eternity since the small power good quality IR emitter lasts quite long...
They could have also used contact magnet buttons on the H shifter that would cost like cents and last long too...
EDIT: Sadly they don't sell extended 5 year warranty for accessories ...
I don't think it's a scam... scamers are going for the money, this guy just wants S1 license (which he cannot resell easily, because of lack of demand and generally low price)... I think he just wants S1, so help him in advices on how to buy it.
On the other hand though... his statistics show that all he has driven online is todays 34 km, so....
He asked if someone could upload an XFG skin for him. I did it, 'cause why not... nothing illegal, an XFG skin. He wanted to have fun, so there you go.
His second post was, without thanking me or whatsoever, like "now I need this one to be uploaded"... I ignored him and when I came back, he already erased all his posts, leaving just mine to stand there... well, like that.
In conclusion: he should've been beaten much more by his parents.
I am more excited to wait for an LFS progress report (even when there is "no progress report") than the release of AC competizione
... even if it is a very nice simulation. Actually, I would need GT3 cars in LFS to make a fair comparison
LOL, that will sounds like a "must-provide" list if some would find it
I hope Eric is well progressing with the placements of street lights among the tracks to brighten the night , and I do really hope we see the tire physics coming with the graphic updates : it is THE thing that really matters to me ... Getting mad with locked diff
glad for them and for you if they decide to come here
I share your point on the lawyer, unless being a friend, it may be very very expensive, to not speak about the stress and time to spend following the thing ... If the people came here, back or fresh, by themselves, it is a lot better for you guys
I have no problem with this approach either, "but" ... just recently I did watch video from GDC about "Path of Exile" game, it's free-to-play "game as service", monetizing on skins/etc (I think they don't sell anything directly affecting gameplay, but I may be wrong, never tried the game).
They had some biz plans/etc... released the game, been running it for couple of years, and everything was "OK"-ish, hitting their initial goals, but not really growing... until...
They changed to fixed release-time schedule, having big-patch/small-patch every 6/4 months IIRC. The key point for you to take away from this is the "scheduled", the mere predictability of their actions bring big boost to all values, getting them back into growth.
It's similar with twitch/youtube streamers, one of the basic advice is "have a schedule and stick to it".
You can probably check yourself how much attention these scheduled LFS monthly progress reports take, if you manage to compare it with some unscheduled progress reports, I wouldn't be surprised if you would be able to pick up some trend in the numbers, although maybe it doesn't matter.
I understand this is extremely "anti" your current style of work; with hindsight, if you would even "promise" something like "big patch with physics in 3 years", it wouldn't help either and it would flop too. Then again putting at least some regularity into LFS life is maybe possible. The patch thing would be obviously very difficult to achieve (unless you would release even some unfinished "dev-test" builds at particular dates, just for the sake of releasing), but keeping like montly dev-blog reports, maybe helping to organize some "official" LFS racing event 2-4 times per year, etc.. would bring some benefits of this scheduled approach also to you.