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sinanju
S3 licensed
Took me a lot of laps over a couple of weeks to set the fastest times, and someone takes a couple of hours to beat every vehicle type he tried ...

sinanju
S3 licensed
Current Top times per car ...

Flotch
S3 licensed
as always, reading such things is a real pleasure Thumbs up , keep up the wonderful work guys LFS
NB : I like the mention of "At Fern Bay, the old version" ... agree, the 2.0 track will be the one to rule rule them all Smile
Rubbel_31
S3 licensed
...
loopingz
S3 licensed
Thanks for the report, very interesting.
The tunnel video is fabulous although it feels a bit fast.
Does the new ZBuffer will improve the ground markings and tire marks? I mean in 2D I don't notice it but in VR it feels very slightly floating like 5 or 10mm (maybe less even)...
Nucle@rRacer
S3 licensed
Quote from Bob Smith :I still used VHPA very regularly, although not with LFS. I'm intending at some...

Thank you for your anwser Bob. I don`t mind doing it manually even if it takes long. My problem is just that with some parameters I just do not know where to get them. I looked on and off the last days and managed to acquire the most parameters through LFS-Editor or the RAF-File but there are parameters I don´t no how to get them and with some of the parameters I am not sure if I did them correctly.

For example CoG.

In LFS-Editor there are CoG-local-Parameters for my car R=0.004, F=0.06 and U=0.251. I guess it is in meters and in VHPA I have to set the values in % depending on the length of the car. Car length is 4.317 m. So the values are R=49.07% and F=48.61 %. I don´t know if the U-Value can be taken directly as CoG height because there are two further CoG height values (height above ground and minimum height). The result was kind of wrong as you can see the weight destribution in LFS and it differ from VHPA, so I had to "cheat" to get to the same weight destribution. I think the values for rotating and unspung mass may be wrong. In the RAF-File one wheel weighs 16.215 kg, so the rotating mass for rear and front is each 32.43 kg. In LFS-Editor the suspension weighs 80kg, so the unspung mass for rear and front is each 72.43 kg. Or am I allready wrong here?

These parameters here I don´t know where to get from:

Quote :Wheels & Tyres
--------------
Wheel & tyre dimensions & inertia -> Rotating Mass
Wheel Movement & Alignment -> Inclination (is only front/rear) / Camber offset / Wheel:spring motion ratio / Wheel:ARB motion ratio
Wheel positions -> Ride height

Aerodynamics
--------------
Body -> Frontal area / cd / Cl
Aero Devices - > ALL

I get you Bob. I would´nt be also too hyped about supporting a tool that is not up to date with current state of LFS and was made a long time ago.
I hope someone who still uses VHPA now and then can help me out? It is a very powerful tool. I managed to do some setups. I tried to make them completely neutral. I matched nearly every bar to be green. The car behaves mostly neutral but something feels a bit off. So it needs more polishing and I guess the right/missing values.
I think there is not that much left to have a proper vehicle data and then to be able to make setups properly.

After I guess 12 years break from sim racing and especially LFS I started again because of ACE and remembered LFS and tried it ... and now I am all hooked again.
sinanju
S3 licensed
Video of me driving layout in RB4 ...



Another video, but slightly different configuration ...

10 Years of Scawen's very own racetrack (Event & Anniversary)
MicroSpecV
S3 licensed
⛳️ We go back exactly 10 years to the first ever race, made by and raced with our very own mr. Scawen :



... and with that, an event race is coming up at this long-standing Scawen's Racetrack; and everyone is invited!



>>> Race takes place THIS SATURDAY, 08 March at 1500 UTC. <<<
https://www.lfs.net/forum/thread/110186-Layout-Racing-League-2025%3A-Announcement-%26-Schedule


Layout Racing League makes a return visit to the well-loved Scawen's Racetrack, having last hosted in 2019, the mega race in Covid-hit 2020 and 2021, and last in 2022.
sinanju
S3 licensed
Further update ...

sinanju
S3 licensed
A few changes ...

lucienz
S3 licensed
Options - Vue:
Champ de vision, Décalage de la vue, Amplitude vision ... no Z offset
wojt9la
S3 licensed
can u share me that ...?
\
Bokujishin
S3 licensed
I worked on LOD2 since I was basically using the version you can see in my first few posts up until now, and now I'm actually done with LOD2 before LOD1 Big grin

I ended up with about 5.5k triangles, I hope this won't be considered to be "very high"... To be perfectly honest, I would really hate to lower the count down to even 2k, as it would completely destroy the visual fidelity of the car - with 5.5k, I basically cannot see the transition to LOD2, which is the second purpose of levels of detail, after optimization. Below 2k or even 1k triangles should, in my opinion, only be for a third visual LOD (not the one LFS uses for collisions).

Anyway, now I need to get back to modeling the interior (mainly missing air vents on the dashboard, then I can add some detail on the tunnel and the back), and iron out some details on the exterior (properly plug the gaps here and there, refine some rough shapes, especially on the front grilles, and those pesky tail lights).
sinanju
S3 licensed
Top times for reverse Perimeter layout ...

teeembo
S3 licensed
I wanted to say something here but I don't have any references (yet) apart from 40-odd years of thinking about motorcycles Smile so I'm talking about high performance naturally aspirated engines here ...

Smaller throttle openings at low RPM actually produce MORE torque than full throttle. That is why you don't fit large carburetors if you want midrange driveability. This is because the higher mixture velocity of a smaller venturi allows improved cylinder mixing and more complete combustion.

In recent times we have seen the move to ride-by-wire throttles and selectable engine maps. This is why modern superbikes can have large throttle bodies and make 230bhp and still be rideable in traffic. When you fully rotate the twist grip at say 3000rpm the ECU does not fully open the butterflies - it gives you an opening that gives you the best useable torque. Previously with carbs (which I love) you had to compromise.

(Of course turbo engines are a whole other area and depend on whether you have mechanical or electronic boost control etc etc etc)
teeembo
S3 licensed
That sure is a pretty kitty! Thumbs up

I have only just noticed your suspension diagram - that front looks too high IMHO.

You may have already found these but ...

Discussion on roll centres

Discussion on height

The diagrams in the first link look good for scaling lengths and inclinations but it looks like you have already done that.

The second link is more relevant because it shows a setting height that you could use in LFS editor but adjusting the vertical position of the inner pivot. That should give you the correct angle for the lower wishbone (providing the tyre height is correct Smile).

Just some thoughts.
Flotch
S3 licensed
Quote from HKS Custom Tuning :stop, we low end pc users also need to enjoy lfs, the only reason we enjoy lfs...

oh ! calling me selfish while not even having bought the game ... Cool
manolixsvouros
S3 licensed
Quote from mcmustang :If it were a clean racer then he wouldnt have to hide his stats...

last ever photo from his profile, before he decided to hide it from public access...

bro beated XRG WR with XFG, much slower car overall, is he on that 100 octane jet fuel shit?... he got some pretty good dealers.
Last edited by manolixsvouros, .
TheDarkOne
S3 licensed
I have to take a closer look at that...

I always had 2 devices to choose from - either the pedals or the wheel ... when one of them was activated the other was deactivated, so either the wheel or the pedals were always active, but never both at the same time
sinanju
S3 licensed
New times and drift scores for current Perimeter layout ...

Rubbel_31
S3 licensed
...
jmeade
S3 licensed
Quote from Viperakecske :whoever wins is a noob

wait?? ... wat?
Flotch
S3 licensed
What to say ... OMG ! insane job guys ! Eric, you rock Heart LFS
Hope everything is getting fine with your home project Scawen ! Can't wait to put my hands on this masterpiece Petals . And thanks a lot to share these :
Quote from Scawen :I hope it's OK to post these route images, with the disclaimer that any configuration could be be revised or removed.

Have some well deserved holidays and enjoy the time before getting onto business again next year !

Nice Christmas present for us, and thanks a lot Degats for those comparison screenshots. I am gonna spend some times looking to these Heart
Quote from Degats :Obligatory:

https://imx.tc-g.uk/ky2024/01
https://imx.tc-g.uk/ky2024/02
https://imx.tc-g.uk/ky2024/03
https://imx.tc-g.uk/ky2024/04

https://imx.tc-g.uk/ky2024/05
https://imx.tc-g.uk/ky2024/06
https://imx.tc-g.uk/ky2024/07
https://imx.tc-g.uk/ky2024/08

https://imx.tc-g.uk/ky2024/09
https://imx.tc-g.uk/ky2024/10
https://imx.tc-g.uk/ky2024/11
https://imx.tc-g.uk/ky2024/12

https://imx.tc-g.uk/ky2024/13
https://imx.tc-g.uk/ky2024/14
https://imx.tc-g.uk/ky2024/15
https://imx.tc-g.uk/ky2024/16

https://imx.tc-g.uk/ky2024/17
https://imx.tc-g.uk/ky2024/18
https://imx.tc-g.uk/ky2024/19
https://imx.tc-g.uk/ky2024/20

https://imx.tc-g.uk/ky2024/21
https://imx.tc-g.uk/ky2024/22
https://imx.tc-g.uk/ky2024/23
https://imx.tc-g.uk/ky2024/24

https://imx.tc-g.uk/ky2024/25
https://imx.tc-g.uk/ky2024/26
https://imx.tc-g.uk/ky2024/27
https://imx.tc-g.uk/ky2024/28

https://imx.tc-g.uk/ky2024/29
https://imx.tc-g.uk/ky2024/30
https://imx.tc-g.uk/ky2024/31
https://imx.tc-g.uk/ky2024/32

https://imx.tc-g.uk/ky2024/33
https://imx.tc-g.uk/ky2024/34
https://imx.tc-g.uk/ky2024/35
https://imx.tc-g.uk/ky2024/36

KY 2D Top Down:
https://imx.tc-g.uk/ky2024/37

SO 2D Top Down:
https://imx.tc-g.uk/ky2024/38

Viperakecske
S3 licensed
Quote from TFalke55 :I ruin it… I haven’t been good this year…...

... so many fans Thumbs up
sinanju
S3 licensed
Recently changed to the Perimeter layout.

Current top times and drift scores ...

FGED GREDG RDFGDR GSFDG