The online racing simulator
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atlantian
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hmm... interesting...

my experience was that the japanese driver wouldn't even start to install when i clicked on the exe file
Last edited by atlantian, .
atlantian
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Quote from Stuffi :Exactly like in real life? Can't remember last time a racer had to worry about repairing his car! In real life racers do have a crew, a manager and other staff members who should worry about repairing cars and stuff, the racer should only worry about finishing races and winning races!
As you can see this idea is quite discussable, the Racers-Squad is splitted here and therefore I don't think, that this will make it's way to S3!
Another thing is, how to attach this to the demo? Should this be an license-only feature?

In my opinion it's an idea everyone should think about, but nothing more, I would not want this feature to be in s3 or any other version of lfs! As already said, think about those crashes caused by lags, think about those crashes caused by noobs, because they haven't learned yet to break in time.
And as soon as any sort of currency make it's way to a game, you will be able to buy accounts on ebay.

Think about it!

exactly. you will have a slave... lol
atlantian
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hey, i still hang out on blackwoods online with my white XRG with gold rims!
atlantian
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a good example of an FR sportscar with rear transaxle would be the GTR... minus the front wheels... everything is pretty much is in the back...
atlantian
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a)i thought that wreckers are only in demo servers...
b)the damage that last is an improvement for a more realistic game experience
atlantian
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but then again... it would be hard to replace stuff... then a transmission with everything seperate...

i wonder if i can replace my stock viscus LSD on my impreza...
atlantian
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nice...Peniston beer and Larson biscuits...(reference to top gear) lolz
atlantian
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i like the clutch triggered animation, or the "god hand" solution
transaxle
atlantian
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i am just wondering... what are the advantages of a rearmounted transaxle on an FR or AWD car?

so far, what i know is that you get better weight distribution...

are there any other advantages over an "imidiate mount" transmission? because it seems like it would be a disadvantage when you are trying to repair your car... since everything is bundled up very neatly...
Last edited by atlantian, .
atlantian
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forza comes close to nothing, probably NFS, but nothing else...
atlantian
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Quote from Inouva :i think no , but the vid show what are you talking?

i can't see the pedals(like throttle view in LFS) so i don't know if the hand is going to the shifter when the clutch is depressed...
atlantian
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isn't rhys millen a rally driver turned drifter?
atlantian
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imagine the pain of the crashers, stunters, drifters, and n00bs... if this was implimented...
atlantian
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i am assuming that the hand goes to the shifter when you have the foot on the clutch...
atlantian
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if the devs do this correctly, this would be the ultimate sim, since it would be exactly like in real life!
atlantian
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oh... i always thought that the "auto-gear change" was an auto tranny...
atlantian
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don't you remember what we have been saying?

the animation is only extra filler delay of animation before the gear change is actually initiated...

with animation on:[touch button]["i reach for the shifter"][gear change]

with animation off:[touch button][gear change]
atlantian
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how about this... in offline play, it would kind of be like a "danger room" from x men, where you can shit your car however you like and you would be able to repair it.

the damage would only be in real races... where you would have "saved stats"... but the devs would have to add some kind of encryption on the stats so that people don't cheat...

and i think "repairs" would be a type of currency, like a clutch costs 1 repair, 1 shock costs 3 repairs... ect...

and @ Bandit, hate to break it to you, but NFS:PS does have this system, your damages stick with you... that's why you see ziptie'd up FD3S's in the trailers...
Last edited by atlantian, .
atlantian
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^not really, because, then the people with animation off will have an advantage...
atlantian
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btw, i would think that AWD "fad" drift cars are restricted to top level competitors, since, why the hell would you pull apart a perfectly amazing[-ly expensive] sports car if you are "just a guy"?
atlantian
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i have a rally setup with road tires, it's very very sideways friendly!

just follow a more aggressive line then usual(think:go wide, and tuck in) then usual and the end will come out, and you will be automatically balanced out in a very long neutralsteer, the faster the entry, the better the drift will be.

it's inspired by colin mcrea driving the Ford Focus through silverstone
http://youtube.com/watch?v=21_JCx3_vlc

turns out rally setups are as good on hard track!
Last edited by atlantian, .
atlantian
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but, we have a glitchy modeling of auto trannies... it doesn't work... it's just a "smart manual"
atlantian
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well, does my post sum everything up? btw, GT5 just has the hand go to the shifter when it's a probable shift point, so like, you go below 3k, hand on, you go above 6.5k, hand on. you can just randomly shift around, but the glitch doesn't matter.
atlantian
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sigh... sorry, new at this...

enjoy!
atlantian
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i see it... are u behind an internet filter of some kind?
http://www.2sportscars.com/new/1funcartow.jpg
FGED GREDG RDFGDR GSFDG