the point still stands, that whatever it is related to, happened at some point in the update cycle. My only racing is done on the same server, with the same racers from the same country, at the same time and day every week
During our weekly league race last night, I had the error 'too many physics objects' a few times. Roughly 23 racers on Aston North in the FXR. I think it only happened during qualifying. I have the replay of one of the occurrences here - http://members.iinet.net.au/~cdriver/toomany.mpr
I was logged in as an admin. This is running the w17 patch, apologies if this error has been fixed in the later patches but I can't see it mentioned.
I agree. Shift-p is also more difficult to press. Perhaps assigning these features to whatever key you like, similar to the way the map colour issue was resolved, would be nice
Any aussie's out there that haven't tried a league before, give it a go - a whole new dimension to LFS 2 divisions means you don't need to worry about how fast you are, anyone is welcome so long as they read the rules.
Would love to get enough entries to make use of the extra spots on the grid available now.
Our league runs with the rule that any advantageous, at fault contact must be redressed. Small bumps from time to time is just a part of racing really, but small bumps can also end up as big bumps in LFS due to dodgy collisions...