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Blowtus
S2 licensed
Quote from Bob Smith :That could well be what Scawen was talking about when he said "how throttle affects tyre grip" (or something like that). So fingers crossed.

has he said he's looking at that specific issue? Be great if so... the current linear correlation between corner grip and throttle input just seems so wrong...
Blowtus
S2 licensed
I treat my monitor as my windscreen, though have the cam centered in car, as I don't have the same ability to compensate for view as in real life... none of the car visible, 120 fov (only possible since I picked up a 21" screen, looked too distorted previously) to emulate peripheral vision as well as possible.
Blowtus
S2 licensed
over turning the steering wheel (provoking understeer) is a nice easy way I found to drive it. over turn, correct to the point where the car is nicely balanced, straigten up, accelerate away.
Blowtus
S2 licensed
Quote from ajp71 :You can't make a 4WD F1 car, or do much at all due to the restrictive rules. As for weight yes it is specified but racing cars are always built as light as possible and then ballasted up to acheive a low centre of gravity, you'll probably find that around 200kg of a 600kg F1 car is ballast.

Yes... that was my point
Blowtus
S2 licensed
great stuff
Blowtus
S2 licensed
f1 cars currently have a minimum weight specified, yes? so awd is unlikely to increase the weight at all, just means the weight balance is not as adjustable.
Blowtus
S2 licensed
awd would wipe the floor if it was allowed, with no 'penalties', is the impression I got from reading a few bits and pieces. If it were a disadvantage, would there be a need to ban it?
awd is a little more advanced now than 30 (more?) years ago...
Blowtus
S2 licensed
I don't believe it's the surge in momentum (acceleration) you feel, I think it's the surge in acceleration. (integral of acceleration, I think?)
The acceleration undergoes a sharp jump and then levels off, (which is in line with what you feel) while the momentum starts increasing more quickly, and continues in that way.

Hope I made sense. It's something I've thought about a bit, though don't have any fancy textbooks handy to back me up... but the human body appears to feel the change in acceleration, much more strongly than 'just' the acceleration, which can mean the game doesn't feel right, because you're not getting 'tricked' by the g forces.
Blowtus
S2 licensed
all of that would be fine, if the dfp wheel was as suited to huge swinging arm steering wheel movements as a 'normal' steering wheel. I can go lock to lock on my rx7, and correct from this state, far easier than on my dfp... maybe my hands are too big or something, but I just get lost with where the wheel is at.
Blowtus
S2 licensed
I bought a dfp for the better quality. I have the rotation set to 300, the wheel is just too small for proper swinging off it, 2.5 turns lock to lock around corners...
Blowtus
S2 licensed
much as I think it's an unnecessary suggestion, all these replies of 'the physics change at the speed of sound' crack me up. Like allowing a car to continue on with normal physics would somehow be less realistic than a giant hand of god resetting your car. Never seen that one occur at the speed of sound either!
Blowtus
S2 licensed
I'd suggest we need more realistic crashes before we worry about more realistic damage... clipping the pit bay exit at 5km/h in real life doesn't launch you skyward, end over end
Blowtus
S2 licensed
a 100hp fwd go kart would be useless, a 400hp 4 tonne luxo barge with traction / stability control, would work acceptably.
Blowtus
S2 licensed
says who? how heavy is the car? how hard does the power come on?
Blowtus
S2 licensed
because people repeat bollocks they've heard on the internet, over and over?

the higher the power level, the less useful fwd is in comparison to rwd... but that's no reason to go throwing lines in the sand about willy nilly. Vehicle weight, tyre grip, power delivery, and intended usage are pretty much the defining factors.
Blowtus
S2 licensed
where's the 'most definately not' option? I don't vote in biased polls
Blowtus
S2 licensed
Quote from Ball Bearing Turbo : What the **** do you drive? ROFL

rx7 turbo illepall
Blowtus
S2 licensed
didn't the lfsworld stats get reset for s2...??
Blowtus
S2 licensed
22 litres per 100km. Not that much worse than my daily driver
Blowtus
S2 licensed
read anything the wrong way and it can be very offensive! point noted though...
Blowtus
S2 licensed
is it really very intelligent to rant and rave and scream 'cracker!!!!' every time someone appears to be in a potentially shady position? Makes it seem pretty easy to do, the amount of times it gets shouted about in these forums. Why not email the relevant people and get it sorted quietly...?
Blowtus
S2 licensed
nope. It takes a fair bit of driving before a fast set is faster than an easy to drive set, usually. Though you may well be faster still with suitable downforce levels.
Blowtus
S2 licensed
gah, I hate responding to bygone threads without realising...!!
Blowtus
S2 licensed
I think letting s1 licenses race on s1 cars and tracks, but on 's2' servers, would be good. of course there are things that would need to happen for this to occur, that's why this is the suggestions forum and the devs decide what to do
Blowtus
S2 licensed
I think the original suggestion is the most useful of all in this thread. Even if it's unrelated to dicing for position, it's still very handy to know how hard to push.
FGED GREDG RDFGDR GSFDG