The online racing simulator
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Blowtus
S2 licensed
didn't the lfsworld stats get reset for s2...??
Blowtus
S2 licensed
22 litres per 100km. Not that much worse than my daily driver
Blowtus
S2 licensed
read anything the wrong way and it can be very offensive! point noted though...
Blowtus
S2 licensed
is it really very intelligent to rant and rave and scream 'cracker!!!!' every time someone appears to be in a potentially shady position? Makes it seem pretty easy to do, the amount of times it gets shouted about in these forums. Why not email the relevant people and get it sorted quietly...?
Blowtus
S2 licensed
nope. It takes a fair bit of driving before a fast set is faster than an easy to drive set, usually. Though you may well be faster still with suitable downforce levels.
Blowtus
S2 licensed
gah, I hate responding to bygone threads without realising...!!
Blowtus
S2 licensed
I think letting s1 licenses race on s1 cars and tracks, but on 's2' servers, would be good. of course there are things that would need to happen for this to occur, that's why this is the suggestions forum and the devs decide what to do
Blowtus
S2 licensed
I think the original suggestion is the most useful of all in this thread. Even if it's unrelated to dicing for position, it's still very handy to know how hard to push.
Blowtus
S2 licensed
try setting lfs to the same resolution as windows desktop...
mine is happy regardless though.
Blowtus
S2 licensed
Quote from Bontemps :Yeah alright!!! I paid my money and i play how i see fit. If i want some racing fun i will and if i want a serious race i will. Its up to me how i play the game and nobody else. illepall

So what are you doing in the multiplayer side of the game? Bugger off and stay with single player if that's your attitude...
Blowtus
S2 licensed
generally I find the people that come out with 'it's just a game' comments are the one's I don't want to race with. I don't care whether it's just a game or not, I want to be able to enjoy it effectively.
If you're 'pushing' too hard in the game and annoying others, perhaps your own actions are the one you should be looking at. I don't think I've ever been kicked, and also don't think I'm anything particularly special?
Blowtus
S2 licensed
Quote from KiDCoDEa :sarcasm works a lot better when u dont completly miss the point of the thread

There was more to the post than rampant lfs fanboy-ism? If so I'm sorry and would be interested to know what, if not...
Blowtus
S2 licensed
wow, lfs is so groundbreaking, who'd have thought, a developer provided forum for a pc game?
Blowtus
S2 licensed
can't have been that obvious, right?
Blowtus
S2 licensed
3 gtr cars is plenty imho, compared to the other classes. Rather than try to slot in an rb4 gtr and suggest it should be more competitive, I'd just make the fxo gtr reasonable. Some form of rally oriented rb4 sounds good, but I'm not sure how much benefit you could give it aside from a better engine and slicks?
Blowtus
S2 licensed
I think because everything else feels a lot closer and better these days, it stands out more. It certainly was more of a problem in s1 though.
Blowtus
S2 licensed
I get popcorn in the xfr after about 20 laps, doesn't seem to be affecting lap times noticeably at that point though...
Blowtus
S2 licensed
Quote from Hyperactive :Sure you can fix it by having a pushy setup for the car, but ultimately it's a question of driving style anyway And the oversteer, more oversteer, snap! - it's still there. A slightly wrong line into a corner and whee...

I don't think it's pushy, I just think the default setups / physics in lfs are too conducive to oversteer. Fast corners in lx's are a very good example of this, they oversteer ridiculously more so than in real life... fixing this with setup leaves no disadvantage that I can see.
Blowtus
S2 licensed
Quote from Hyperactive :I guess anything without long fast corners. So Fe tracks are the best... The long fast corners just make me want to delete all the Lx4 & Lx6 related files... oversteer, oversteer and then it snaps omg.

it's easy enough to fix. full front bar, no rear bar, lowish tyre pressures, fair bit of toe out on the rear, generally soft suspension. It's not at all slow like that either, just requires a different driving style.
Blowtus
S2 licensed
I find most things most fun at south city, but the lx's in particular... all the lumps n bumps make for plenty of interest
Blowtus
S2 licensed
1280x960@85hz, same as my windows desktop so alt-tabbing is painless.
Blowtus
S2 licensed
I'm a huge lx fan, but don't get much chance for public server racing these days.
Blowtus
S2 licensed
how about some weather effects, like, rain and stuff?
Blowtus
S2 licensed
Do you really notice every little change on your supermoto straight away? I don't find changes in LFS any more difficult to notice / understand than on my dirtbike. Sometimes I make a change and can't work out whether it's better or I'm just thinking positively One confusing aspect in LFS is you'll often be driving on warm tyres, make a change, and they'll go back to cold, so you can't do direct comparisons.
Blowtus
S2 licensed
Quote from ORION :The problems are:
1. the energy that is used for the deformation of the cars is not calculated, thus the cars behave like Billard balls.
2. if you have lag and your car moves into another, the engine thinks you crashed into it with like 700kmh :]
3. When you are very fast, you can drive through small objects and your car will be accellerated extremely, because the engine thinks at some point, that you crashed into the wall from the opposite direction, with very high speed.

That's my understanding of how seemingly 'standard' collision detection systems work... it seems in this case it needs to be a little more involved than 'standard' though. Don't see why some basic vector calculation using a bunch of previous packets, acting at least as a sort of 'check value' is such a laughable concept, but like I said, I'm not a programmer
FGED GREDG RDFGDR GSFDG