While I find the business about 'protecting the devs' a little amusing, I think one of the 'problems' that occured with that thread was that it was quite plain that requests and ideas were being implemented, some relevant ones were being taken into account, and it's one of the very few times I've seen that sort of instant response to suggestions. Seems fairly inevitable that on a big forum you're going to get people noticing this and sticking their own requests in. Not suggesting it's good, just that it's going to happen...
When pitting normally, your car is held in place, you can flatten the throttle all you want and your stop continues properly. When doing a stop and go penalty, you have to hold it there yourself. This is not at all intuitive and pretty damn annoying when you only find out in the middle of a league race
I don't mind which way it is changed, I would just hope it is made consistent. Preferably have to hold yourself there during normal pitstop too.
sorry mate, I may have been misinterpreted...? I had no issue with telling folk to read the posts Just pointing out that although you said you didn't want requests, realistic and relevant ones seemed to be seeing a pretty good hit ratio...
heh, I see now. my original post lacked clarity. I'm talking the 'virtual wheel display' thing - visible with virtual clocks on. little slider in the centre lower screen that shows how much wheel movement is happening. Can't turn it off while using a virtual tacho.
one option I'd like to see related to the views, is the ability to turn off the virtual wheel display thing, in custom views. fairly pointless having it when I've got a wheel in front of me
the collision system is one of the most disappointing aspects of LFS for me, at the moment. problems with tyre physics etc, while very important, can be written off in the mind quite easily. your car launching to the moon from a slight tap, not so easy...
I hope it doesn't, or at least they give us an adjustable rev limiter. Don't know of any production car that would have the limiter set past the point where damage occurs in a hurry...
Ok. Reading that I'm not sure why I asked, very similar to what I do, lol! When I first started playing with sets I had to do a little more practical experimentation, ie start with a baseline guess and see how it felt.
As far as the bit about maximising grip goes, I have found a number of situations where adjusting camber on the rear for a smooth loss of traction rather than a grippy bite makes for faster times, for my driving style.
how do you start from scratch though? What settings do you start with, and what is the reasoning behind starting with those settings?
By 'tweaking' I meant 'change everything until it drives like you want', not just fiddle tyre pressure or something
cool
not something I feel at all strongly about. Hadn't envisaged anyone still trying to drive effectively in the middle of a message, I'll have to try it
I have no doubt that lfb has the potential to be better. But I don't like the feel of it, prefer to drive as I do irl. Every time I try to learn I stab the brake every gearchange
I crank the idle right up (via dxtweak2) for the fwd's to overcome the deficit, and can still manage wr pace in them...
I doubt the devs are that keen to have every wild idea around emailed at them... reckon they'd do boats if they wanted to do boats
better to excel at one thing than be mediocre at everything, for a game anyway.
you were very slow through the chicane, uphill sweeper, fast sweeper after the wall, and then the final section of corners was all pretty scrappy. Check out some hotlaps from www.lfsworld.com to see where your lines are wrong and compare entry and exit speeds.
The latter half of 'Woods of Ypres' - 'The Will to Give', has some of my favourite lyrics
"...Those shadows still remain as landmarks of failed attempts
In their shade I work away at building a tower of character
One day it will be revealed and it will stand for many years
Casting a shadow of its own and striking fear in hearts - as will I
It is the discomfort that sets us apart
That wakes us up, that puts us to sleep
It is our pathetic moments
Which make us desire to be great
It is the starving itself
That makes us hungry to want more
Over time as you learn to fall
You'll rise to your feet faster than the time before
Satisfaction is a peak on the verge of decline
It will be over in the blink of an eye
Take your time to feel every moment
A gradual climb will let you enjoy it
For your life is measured
By the degree of dynamic from your life to your death
The wait is long and the wait goes on
But it is better to travel hopefully than to arrive
Through the crests and troughs
I will have seen both sides
By the Pursuit of the Sun and the Allure of the Earth
I will have earned and spent my life"