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Blowtus
S2 licensed
yeah actually you're right that they're much nicer on tyres since the patch Bob. Probably not such a big deal now.

Hank, the fxo seems more like an integra type r to me. A mates integra-r was lapping a local track about a second faster than me in my rx7 turbo. It *is* a 15 year newer design
Blowtus
S2 licensed
Blowtus
S2 licensed
How would you balance them? Over a long race distance or short? The fwd's destroy tyres in a hurry. The class isn't balanced as is anyway, it's not like you get very good multi car action happening.

A non-df, slicked rwd or two would be nice, but so would many new cars... I voted 'don't care'.
Blowtus
S2 licensed
all they did to the steering was set it to realistic levels - same as they have endevoured to do for the other settings. Not sure what makes you think it was some sort of specific 'anti drift' move...
Blowtus
S2 licensed
that theory sounds pretty likely. I hadn't considered the possibility it was anything but an arbitrary calculation. I guess it could potentially come back to the 'too much tyre deformation' argument as well.
Rolling resistance / tyre pressure
Blowtus
S2 licensed
There are a number of configs where max pressure tyres lead to fastest times - it seems fairly unrealistic that you can't keep pumping the tyres up. I suspect this problem exists because of too much difference in the rolling resistance of a high and low pressure tyre - but I have nothing factual to base that suspicion on, it just seems odd to pump tyre pressures up to such a level, at the expense of grip, but still go faster. This has occurred for me in the UFR and FOX specifically, but they are the only cars I've raced since I've really incorporated this into my setup development.
Blowtus
S2 licensed
you don't understand. When people talking about 'drifting', they're referring specifically to the overcommercialised, sideways for the sake of sideways junk. They're not just talking about a bit of oversteer.
Blowtus
S2 licensed
What point are you trying to make though? Anyone can watch WRC and see that there are situations where driving outside the traction envelope is faster...
Blowtus
S2 licensed
Quote from Jamexing :Can't believe the amount of silly stuff thrown around here. For the good of all of the LFS community, please go to google and search fo Tazio Nuvolari and settle this anti drift madness for good. But seriously, this tryig to score points and impress who knows who is making a mockery of motorsports. Again showing it's better to be lucky than good.

Here's the website to enlighten you all about the great Flying Mantuan:

He was a race car driver, not a drifter!! If driving straight was faster for him he'd have done that, his aim was to win, not to look pretty.
Blowtus
S2 licensed
Quote from Crazy Harry :Going from A to B or round a circuit is always racing. Would you say Rallye is not racing because of the lateral gs? BS! So drifting is racing, too. No one says that racing ONLY means getting from A to B in the fastest time. If you think so, dolphin style isn´t swimming because you can go faster with freestyle?

No, that is just a class of racing. Like TBO's. Drifting = synchronised swimming
Blowtus
S2 licensed
a fairly simple change to the particle acceleration (giving it 0 velocity instead of it being shot out by the tyres) would be a nice start. Smokemod didn't really improve anything to my eyes.
Blowtus
S2 licensed
Quote from george_tsiros :NFS doesn't do "racing". Read my post again. driving dangerously in traffic and/or backroads is not called "racing". It is called "driving dangerously in traffic and/or backroads"

So if it did 'racing' that would be all we'd need? The realistic physics of LFS wouldn't matter?
I think drifting is rather wankerish myself, but it's pretty easy to see that if you enjoy drifting it'd be more fun to do it realistically.
Blowtus
S2 licensed
download prime95 and run the torture tests. if it locks up in there it's generally mainboard, cpu or ram related. If it doesn't then it's probably your video card.
Blowtus
S2 licensed
Quote from george_tsiros :Why use LFS if you want drifting? isn't NFS good enough for this?

NFS does racing too, why bother with LFS?
Blowtus
S2 licensed
if you're games struggle when you turn up the graphics detail - it's pretty damn likely to be the graphics card holding it back
Blowtus
S2 licensed
I'm sure a more 'middle ground' option couldn't be that hard to come up with
it sounds like if LFS had even a third (less?) of NKP's flatspot effects people would be happy enough...
Blowtus
S2 licensed
how are canned effects any less 'real' than 'simulated' effects? Simply having something mathematically generated on the fly, does not equal 'realistic'. I agree that mathematical equations are much more elegant and potentially flexible than coded in effects - but if added effects are all that can make something work, or they make it work just as well but in a less resource hungry manner, then bring it on...
Blowtus
S2 licensed
one of my hotlapping 'techniques' has been to lock the wheels to get them warm. This has never had a noticeable effect on cornering ability or lap times...
Blowtus
S2 licensed
final drive ratios are pretty easily changed, so this wouldn't really even anything out.
Blowtus
S2 licensed
I'd be willing to pay more to speed the LFS development process - similar to what you're suggesting, and just as unlikely to happen
Blowtus
S2 licensed
Better FF would be nice.
Personally it sometimes seems like the 'uncompromising' development process hinders in a number of situations, FF potentially being one of them. Sometimes important effects just can't be 'simulated' as well as they can be 'canned'...

that said, the FF in LFS is pretty damn good. Just not perfect
Blowtus
S2 licensed
I've never been convinced lfs does actually flatspot - it certainly heats up the tyres properly, but I don't think the tyres degrade under extreme conditions anywhere near enough. They just seem to get hot, and not wear down. Same goes for drifting.
Blowtus
S2 licensed
I agree. But then I also think the track looks much better after 20 cars have cut a bunch of laps on it. Would be nice if there was an already skidded starting state for the track, then new marks weren't as sensitive.
Blowtus
S2 licensed
as opposed to just sorting the screensaver, it would be nice if LFS could somehow convince windows it isn't 'idle'. (which would fix the screensaver issue too) Seems to be determined purely by mouse and keyboard input. I used to run into trouble with a scheduled backup starting because it thought the pc was idle...
Blowtus
S2 licensed
I have been noticing start lag too lately, hadn't twigged that it 'might' be test patches though...
FGED GREDG RDFGDR GSFDG