14:46 CEST - Feldkirch to Zürich Airport (Train)
18.30 CEST - Zürich to Barcelona Airport (Plane)
20:10 CEST - Waiting for RaCeR and Fail to pick me up at the TIP TOP TAPAS at Barcelona Airport
Btw. guys: in L'Escala is a outdor Cart-track which is one of the Tracks where Fernando Alonso started his crear. what about a race during the week? L'escala is like 2,5km away from our beach. http://maps.google.de/maps?f=d ... amp;t=h&z=18&om=1
ANYWAy, i need to get Hexoral for RaCeR now and a Flashlight for me. and something to put the booze in for the flight
if you want to blame one, then B because A outbraked him in the first turn but B did not back off to safely pass the passage. you also can blame B for rejoining the race after his spin and hitting a passing car. i think this behavior is more to blame then the crash itself.
BUT
i voted it as a racing accident just because it was a tight fight for second position, both of them could have backed off in a long distance race. They had the same speed, A was on a bit a better line though and the spin out is some kind of random, they could be both spun out as well or neither of them. so its a racing accident.
imo, THIS is racing. if you want to be on your own for 90% of the time, play offline or do hotlaps. racing is about coping with people around you all the time. no matter if they are much faster or much slower compared to you. racing is not about laptimes. if you can't get away from the guys who are not able to drive good, then you are at the same level as they are...
try to get around the usual T1 crashes, try to avoid crashing cars, work your ass up for a better starting position and so on...
that scripting thing would be the best. so every host can define how they want to have their qualifying. and you also could have automated weekends with like: 30min. practice, 15min/4 laps qualifying, and race.
yep point 2 is not only for ovals, on circuit tracks you will not have to problem with traffic, everyone has the same circumstances to do the qualifying then.
the hotlap alternative is also okay if you were not able to send in hotlaps, that are done previously of the race and of course the sent in hotlaps need to be transfered automaticly into a starting grid, without any organizing. something like the owrl is nice for that. but as i said its not implemented in lfs.
again, these stuff is mainly for leagues, because qualifying is not much used in normal online racing.
i don't care really about point 2 to be honest, because i won't use it, but i am thinking there about other leagues. but the lap amount should be an option in combination of a timeframe.
1_have the possibility to choose in qualifying how many laps each car is allowed to do.
2_have a possible "private" qualifying so every car is on the track at the same time but you don't see them. so everyone got a free track. this way a qualifying for a 32 peoples race could be done in 5 min. and not 1 hour until everyone got his 1 outlap 2 hotlaps done individually
these two things should be additional to the present simple time-based qualifying.
actually there is no tactics at all, at the moment because the league admin will tell you when you have to do your 1 outlap and 2 fastlaps. which takes hours!
or if you have a time-based qualifying as used in other leagues at the moment everyone just tries to get as much laps done as possible in the given time. where is the tactics there?
you could have like 30min. open qualifying with a max of lets say 5 laps (decided by the host) you are allowed to do. THEN you got tactics. because you have to wait to get your laps done until there is no traffic or until you find a partner who can help you somehow.
but again... one more step towards rFactor if such easy optional things won't be implemented in the future.
on ovals the xrr is the fastest car when it comes to longer races, in shorter races it is as fast as the fzr. but the fzr has the advantage at starts. so putting another 10kg off will make the xrr by far the fastest car on this track.
global car balancing does not make sense at all. it should be a server-side option and server admins should be able to choose according to the track they are running, if they want to balance out the cars.
in fact i was thinking about the fz5 for using in lfscar, and when you ask some of my team members i encourage them for a fz5 oval-server. ask becky as well, we had a long discussion about this as well...
the problem with the FZ5 on the oval is,
1) you won't find enough people to run a series with it
2) you won't find enough people who run good races with it
3) the series would be down to: who can control the car the best way around the track (like circuit racing) and not who makes the best moves at the right time, who is able to draft well, who can work together with other people on track, who can make the right decisions when to pit and when to stay out.
4) xrt maybe would be a logical alternative and i can remember good races with xrt on the oval, close ones, nice ones. but at the end of the day, they are too slow. to run a 120 lap race, you would need 2 hours, without a caution. i am not sure even if you do have to pit at 120 laps with this kind of car. pit-strategy is also a basic thing in nascar which is barely reproduceable in lfs at the moment...
anyway, if owens car from above makes its way into LFS, i will promise to run the series with that one
its comments like these that makes oval racing having his bad reputation in lfs. in every other racing game where you can race on ovals, the same rules applie there. if you crash your car you should go to spectate just to be fair to the other people on track OR they have a working pacecar procedure integrated. there is no sense in driving around on an oval with a broken suspension. the problem is: in lfs the pits will repair that kind of demage so people think they can go on and make it to the pits. in other racing sims, a broken suspension is a broken suspension. retire or be kicked...
but you've got your point there: this discussion is useless with someone who does not see that you can't apply circuit racing rules to oval racing rules and vice versa in 100%.
the problem with lfs and the oval is, we don't have a proper car. i am damn sure with a 800bhp stock car you would not be able to go flat out on kyoto oval (sure you would not brake into the turns because its a speedway and not a short track). you will need to lift into the turns, otherwise you loose your rear end and thats it. imo driving the fz5 through turn 3 is the closest you can get at the moment (but not because of the right car, its just the weight of the motor in the back) but its a close feeling when you loose the rear end. compared to other sims...
anyway, i see your points and your dislike of ovals but i don'T see any argument in there...
Congratulations, you won the prize for the "most ignorant and incompetent comment in this forum for the first half of 2007!" (in short: MIAICITF 1/2 2007)
but just to "help" you:
1) it is called "stock cars" not "nascars" there is no thing called "nascars"
2) stock cars, like the ones used in nextel cup, even run on the canadian GP track, which is one of the more technical tracks in formula 1 (you know where kubica had his launch). they race at the glen and infineon raceway and one circuit track in mexico. just make sure what you were talking about when you next time post such a BULLSHIT .
3) everything else you've posted is just kind of racist and ignorant
totally NOOB! even i did more laps on circuit tracks then you did in total and i am an oval racer for 90% of the time...
awsome stuff... after some testing i found following problems:
when a car is on the left AND on the right, the old spotter said something like: You are in the middle. this new one just ignores one of the cars or gets confused (you know what i mean)
i also did some adjustments to the cfg (as i use it mostly on ovals with gtr cars:
EnablePitSpotter = true
DxR = 25
DxL = 25
i will also provide another spotter-voice pack (i found it somewhere in the internet and i think it is from another game but don't come after me for the copyright as i don't really know who has it, i also did some adjustments and remixing with them so they are not 100% the original anyway) just backup the old sounds files in the sounds folder and extract the archive to the sounds folder of relax.
by the way owen, you can switch off the automessage and TSview thing in the cfg file.