The online racing simulator
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Intrepid
S3 licensed
52.2 is not possible.
Intrepid
S3 licensed
Quote from kars19 :Finally joined the 1:53: club
Only 17' drivers from 410' (on rsr app) is "way better than him"

How many without ANY driver aids ?
Intrepid
S3 licensed
http://www.formula1.com/results/season/2013/911/7286/

A car that allows Mark Webber to qualify THAT much ahead of Alonso, Hamilton, Rosberg and the rest isn't completely 'dominant'? The RBR's strengths are its design and technology. Vettel is top class, but he isn't the main factor at play here.
Intrepid
S3 licensed
RBR had a better EBD and fixed their drag issues. That mixed with better fundamental aero meant they walked it last year.
Intrepid
S3 licensed
Quote from NotAnIllusion :M3 Gr.A & Trento, but still, MP > more content.

But technically speaking AC isn't fully released yet so I am happy to get what we are getting atm. You can of course wait and pay full whack when it is fully released of course.
Intrepid
S3 licensed
I can run through maybe 40 tracks or so in my head without any problem at all if not many many more. And that's at least 400-600 consecutive corners. The brain can remember 140 easily.
Intrepid
S3 licensed
I think they've dropped the 10h limit.

I can't see any room for complaint.... it's a completely free service ffs (well apart from having to do with the odd advert or whatever)
Intrepid
S3 licensed
Quote from nka :I've tried to search a bit about that, I would like to see "LFS" regain life.

Do you think releasing LFS as an opensource would help? Maybe yes. Some could also move this game to a better graphique engine, with more cars (not only modded cars that are already there).

I see a lot of potential in this game, but kinda "frozen". Could still have the Official LFS version with some more options, but also the community version, opensource, that would help dev the game?

Just saying!

Why don't you set up your own open source sim instead of coming on this forum having absolutely no knowledge about how the developers want to work on LFS?

Just saying!
Intrepid
S3 licensed
Quote from R3DMAN :when you lift off brakes the front end is unloads does it not?

weight shifting forwards over the front wheels helping turn in taking the weight off the rear which in turn makes the rear step out, lifting off the brakes makes the weight return rearwards putting weight back over the rear wheels.. why would that cause the rears to break traction?

I can't talk about car physics as I am clueless to be honest, but cars yaw and do all sorts of weird things, especially through the first braking zone at imola. So where the weight is being shifted isn't black and white.

I load the front end as I turn in, the car is then yawing and we have small direction change. So lifting of the brake isn't a pure front to back affair... etc...

My point being all sorts of weird things go on and all I know is AC correlates pretty well with my real world experience.
Intrepid
S3 licensed
Quote from R3DMAN :problem is it feels so on edge all the time, im fighting to keep it on track and thats hindering me being able to place it where i want.. literally all the harder corners are just luck, if you hit them all well in a lap it gives you a decent lap.. im just on for the ride. i hate the way that the car will just let go when you step off the brake mid corner.. im using a mixture of your setup moose and the default one.. the vid was made with the default one, semislicks and a little camber adjustment.

I don't use ABS, but you have to release the brakes gently and load the front end sufficiently. I smash the brake hard then trail them in and the nose tucks into the corner. it feels mint to me. If you just release the brakes too fast then you will bring the rear around.

Also, anyone know when the Lotus 98T will be release?
Last edited by Intrepid, .
Intrepid
S3 licensed
Quote from Mustafur :They are limiting budgets, not profits.

I am saying what is stopping Christian Horner setting up a company in his wife's name to develop hydraulic components? RedBull sub-contract the development of the hydraulic components to this company at a very good price. This company makes a loss, but so what, it's not owned by RedBull. All that turns up on the account book for RedBull is they spent £x on hydraulic components. I am just giving a example of a possible loophole that if some very smart f1 team wanted to they could exploit (in a less obvious way of course)

Some of the best government lawyers can't catch up with 'tax evaders' what makes the FIA think they can impose these regulations.
Intrepid
S3 licensed
Of course the F1 teams will find loopholes in the budget plans. Setting up separate business that are designed to make a loss so you can sub-contract them development and so on. The FIA can't get nose regulations correct, so I don't see how they can afford decent financial lawyers.
Intrepid
S3 licensed
I am talking more about indulging people's desire to see the old cars being driven. The noise etc...

If a sim ever was able to emulate the look of reality and sound then a casual viewer wouldn't be able to distinguish between the two. If someone is told that it's real... they wouldn't know any difference.

Tristan is right you don't have all the nuances, but really very few people even recognise they exist. A nuance of F1 is that it isn't the best 24 drivers in the world, yet most people don't recognise this.

But I am talking about visual satisfaction. I like to go on Youtube and watch videos of amazing cars an safety isn't a factor. I don't go on youtube and watch electric cars... they don't have the same visceral experience. I suspect if Formula E was on AC and we also had 80s/90s F1 cars it's obvious which one most would choose.

I am just thinking in the future when everyone is racing electric cars and it won't translate well to TV is Paris Bercy is anything to go by. That's where I have a gut feeling sim racing can possible come in and provide a visual experience that's appealing... It's hard to articulate what I am trying to say here haha

I guess it's like digital music. It's better to watch a band live. The depth, the nuances etc... but we still put on a song on Spotify to satisfy a desire to hear and experience something.
Intrepid
S3 licensed
http://www.fia.com/formula-one-regulation-changes

Quote : Points for the last race

Double drivers’ and constructors’ points will be awarded at the final race of the Formula One season in order to maximise focus on the Championship until the end of the campaign.

These changes are immediately applicable, given the mandate assigned to the FIA President at the last World Motor Sport Council meeting, held on 4 December in Paris.

To watch on TV - Formula E Vs F1 V12 Madness (but virtual)?
Intrepid
S3 licensed
Kind of a strange question and I am not sure where to put this or whether there is such a demand for a topic but it got me thinking.

The hypothetical is this (based upon the advancement of sims i.e AC) - let's say we could create a photo-realistic environment with audio realism too for a sim. On TV it would be very hard to distinguish between the that and reality. I don't think we are that far away, the physics are already pretty close.

So pick any era of F1, let's just mid 90s with the Ferrari V12s but whatever is your favourite, as a punter what would you rather watch on TV - Formula E or that?

The reason I sight Formula E is because from a spectator point of view the lack of noise and vibration and excitement could be a turning point for the future of motorsport from a fan's perspective.

Bit left-field I know
Last edited by Intrepid, .
Intrepid
S3 licensed
Can the season be capitalised please!!! OCD kicking off
Intrepid
S3 licensed
Quote from IsaacPrice :Gary Anderson thought the regs themselves should be about 3-4s slower. But that doesn't account for how much the teams are able to gain back in development. But the Pirelli factor is unknown right now

It should be noted any 'massive' aero gains will be subject to FIA pressure no doubt. The cars are no quicker now than they were in 2009 despite many innovations and developments.
Intrepid
S3 licensed
Do you mean 2004?
Intrepid
S3 licensed
Quote from Ball Bearing Turbo :Last night I broke into the 55s after 45 mins more of practice. My best ideal laptime is 1:55.22 so far, so I'm creeping up on 54s which is pretty good for me: not sure I'll get much better to be honest but it sure is fun

I know the challenge was the default setup, but which tires are you guys using?

I got the challenge on Moose's set, so it'd not restricted to default. A 53 on default set would be unbelievable imo
Intrepid
S3 licensed
Quote from The Moose :Setup below

.......and i got bloody lucky in the last chicane, went in far too fast jumped the curb at a very weird angle and completely got away with it, gaining half a second on my previous best in that corner alone. It was perfectly legal, but i doubt i could repeat it if i tried a thousand times. 53.7s are far more representative of my real pace at the moment, which is why i find Kristi's lap even more baffling.

FINALLY got into the 43s (no ABS ). No sim has got me the much since LFS. I am going to have to start scheduling Vitamin D breaks.
Intrepid
S3 licensed
Quote from TypeRacing :Lets not forget effect of DRS in qualifying. In 2013 it was restricted, wasn't it?

at worst that's a .5 loss. Still not the two second difference suggested.
Intrepid
S3 licensed
Quote from Mustafur :Still its early days, expect rapid development during the year.

That 2 second gap is around how much slower the cars where in 2011 to 2013 with similar regs.

Spain

1:20.8 2011 Pole
1:20.7 2013 Pole

Britain

1:30.3 2011 Pole
1.29.7 2013 Pole

Monaco

1:13.5 2011 Pole
1:13.8 2013 Pole

Australia

1:24.4 2004 Pole Time
1:24.9 2012 Pole Time (2013 was damp)
1:24.8 (Q2) 2009

The regulations have kept the cars, in quali pace at least, not much different for a decade or so.
Intrepid
S3 licensed
Depends. GP2 are 5-10 seconds slower at the moment. It's not unusual for the lower classes to match back of the grid F1 pace in the past. I guess the real issue is how much slower they'll be compared to F1 from circa 2004
Intrepid
S3 licensed
Quote from Kristi :Here you come with the music comparision again, which is totally off-the-way, yet again. On the answer to me, you forgot the fact that LFS as a racing simulator, a software, data structures, algorhythms, code allows individuals to make additions to the game upon studying the program for a while. Music has a style for each an every song that cannot be defined. Programs have rules, that allow contributions upon studying... That's a good difference to begin with.

On the other hand, with your 10 years break comparision in music industry. Well, I'm yet to hear a band releasing their album as ALPHA or Work in Progress and sell it for actual money. Selling an alpha or early release or whatever you call it, for money is asking for mass and quality criticism and expectations towards continous updates recognizing the PAYING community's feedback. If Live for Speed was released as the Final version, nobody would have the right to complain.

EDIT: Freaking Matrixi passed me...

Plenty of bands play around with songs in 'BETA' phases on tours gauging crowd reactions and so on and making adjustments. i.e 'adding contributions upon studying.' So in fact fans are paying to listen to songs that are not complete. I did recently at a Susanne Sundfor gig. She played a new song for the first time, which if I divide ticket prices by set list - 20/10 let's say, cost me £2. I have listened to latest versions of said song and it's changed. Am I complaining I listened (or in your term 'paid') to a WIP song? No, because I am not stupid and it was fantastic. Not that LFS should be described as a WIP considering that until recently it was one of the most complete sims ever.

So again, another comparison proved.

When you buy S1 or S2 you are not buying a BETA product. That IS the product you buy. No ifs no buts. Sure it may still be being developed, but that's not an uncommon model. Restaurants for example constantly tweak and develop recipes but you wouldn't say a menu item is in 'BETA' phase or a WIP.

People attach these weird dramatic and emotion words to threads like 'death' and 'no development' (what I really think is people just get a weird kick out of being dramatic hoping that they will be proved right that it's 'dead'). Scawan really couldn't be clearer.

And £24 for S2.... you really do not have ANY right to complain at all. It's still a fantastic simulator for pocket money.

The only reason I am bothering to post here is to hope that some people might read this and understand you don't have to be a corporate bore to get on in life.
Last edited by Intrepid, .
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