The online racing simulator
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LRB_Aly
S2 licensed
I "joined" also before 2004, early 2003 or late 2002. (But only as demo racer. S1 license since 09th June 2004.)
LRB_Aly
S2 licensed
Yes this reads like interesting news.
LRB_Aly
S2 licensed
My longest race was the Master of Endu 24h Aston GP Event. Puted in hours I have done approx. 5 and a half hour.
LRB_Aly
S2 licensed
Yep Strobe is right. Many people have a wild stage when they get their license.
Today for me it is like Dr Jekyll and Mr Hide: On public roads I'm driving extremly defensif but as soon as I have the possibility to take the car on a closed circuit, or when I'm driving on Karts I push on the limit.
But on public roads I see no sense in risking the life of others just because I think that I'm a great driver.
LRB_Aly
S2 licensed
It works everything fine with FireFox V1.5. 1.07 has some probs.
LRB_Aly
S2 licensed
... when you drive your caddy in optimal lines through the supermarket. (Happens actually to me, but I did that already before LFS came out) illepall
LRB_Aly
S2 licensed
Quote from BrainBT :My girlfriend agrees with you too! (but she's not happy) LOL

he he I know this problem too. Unfortunatly you can't fix it by setup
LRB_Aly
S2 licensed
... you think what you can improve on your real cars setup while driving it.
... you calculate your fuel consumption and put only the amount needed when you drive to work
... you hold your throttle down while shifting
... you think it's the cop and robber mod when the police is driving behind you
LRB_Aly
S2 licensed
When you drive your car and are wondering why you can't see the split times.
When you drive your car and think the physics are buggy.
LRB_Aly
S2 licensed
Quote from NotAnIllusion :Grats to n!faculty and ITEK (for their first MoE race)!

Thank you was a great event.
LRB_Aly
S2 licensed
Ok. See you tonight (well actually we don't see us but you know what I mean )

Edit: Will there be any downloadable Video of the Stream after the Race?
LRB_Aly
S2 licensed
I think that should be enough, or not? Well Hoellsen you surely know how many poeple look at such a stream, cause you where involved in the moderation of the ESL finals. Can you tell us any numbers from there?
LRB_Aly
S2 licensed
Yes it's clear that these tests are for reasonable drivers, or the ones who want to become reasonable drivers. For the ones that never drove any sims, so that they actually could learn how the driving techniques are. As this would facilitate there start in LFS. From time to time I find myself on a server where I'm running much faster than others, they then ask me for my setup, which im willingly share. What happens next: They still drive crap times because they just don't seem to know that there is something like an ideal line through a corner. I meant it for such poeple in the first place.

One things for sure: With seeing driving lines you don't get fast, you still have to practice.
Second thing: Wreckers will be wreckers, you can't change them by teaching them how to drive. (Actually there are also pretty fast wreckers out there.)
LRB_Aly
S2 licensed
Well i don't think that most poeple, who read this, thought of something like pre-scripted
events. They probably meant calculated damage. The title is somewhat misleading there, but i think no one wants pre-scripted events.
As for calculated damage, imo this is something that is hard to emplement, don't know if it's even doable at this time.
Last edited by LRB_Aly, .
LRB_Aly
S2 licensed
I think the best thing would be to have a driving school like the one that was implemented in RBR. But nothing with time trial (this was also in RBR and it was tough at first). Something where the base (race) driving techniques are explained. In detail this could be these things:

- How to accelerate and brake.
- How to drive different forms of corners (and also different possibilities)
- Acceleration out of a corner ( for FWD, RWD and AWD)
- Different forms of acceleration (smooth acceleration, or pump acceleration --> don't know how you called it really but this is used sometimes withy Turbos, you pump the throttle out of corners.)
- Braking into a corner (Different forms, like finishing braking before corner or trailbraking)
- How to catch an understeering and oversteering car.

I think if these things are explained in a good manner, (of course with tests) this would be enough to start with. Nothing to difficult, but these are the bases.
And I also think it could be beneficial to set this trials as a must, cause I've often see poeple on public servers that have a very odd way of driving through corners, if they 'learned' how to drive through a corner it would give more fun, not only to them, but also for all the others as they probably would be faster then.
I don't like time trials, as this depents to much on the individual driver skills and/or experience.
LRB_Aly
S2 licensed
Quote from Priitmek :Live stream!
Yummy!
I hope I'm doing fine if I am being spectated.

I hope so too. Wouldn't look fine if one's doing a crash when he is on video
Last edited by LRB_Aly, .
LRB_Aly
S2 licensed
Yeah that would be great. I already see the scene. You drive in a league and have your races, let's say, on sundays. The weather forecast says that it could be raining on the weekend in GB. Now your race is on Aston, so you start making a wet weather setup. Sunday comes, and the race starts in rain and then after a few laps it stops and the track is drying. now those who started with dry setups are getting faster and faster, you slower and slower.
now this is the point where the thrill begins: someone closes the gap to you and you are in close combat with him, knowing that you have to fight like a lion to stay in front of him, well you can imagine the scene.
Man that would be thrilling .
LRB_Aly
S2 licensed
Actually with this set i can make longruns. It's a while ago since i last drove it, but if i remember right, the rear tyres will overheat a little bit and after few laps they will come back to normal temps.
LRB_Aly
S2 licensed
I agree with FlintFredstone that some limitations have to be made. Not as in his example for GpMasters as these are race class limitations, but limitations to the little cars as XF GTI XR GT etc... . As they are atm they seem to be normal vehicles that you take and race against each other. Don't think that in real life there could be that much you're gonna change on such a car (surely it would also be limited by regulations). The problem is that as these aren't real life cars, you don't have any specs that you just could put in. But you could guess, as for example the XF GTI is something like an old Ibiza or whatever you think it is, you could take approx. the same setup as the real life car. So that not much should be changed in the setup. Or you could make 2 classes: One limited class (with limited setup options) and one unlimited (as we have now.) Could make this an server side option, wether you like the one or the other.
Last edited by LRB_Aly, .
LRB_Aly
S2 licensed
Don't know if it apllies to this situation , but i have had something comparable.
You know racing a championship, training like a madman for the races, and after the championship was over: Nothing, I had no more energy to drive one more lap. And even when I did, my laptimes where so bad that I stopped right away.
After 2 weeks I was asked to participate to an 4h race, and I started training again, starting to break my PBs and HLs again.
What I want to tell you with this post, is that sometimes you need a break. Sometimes there comes a point when you can't reach better even if you're trying hard. And than after taking a break, suddenly only the sky's the limit.
LRB_Aly
S2 licensed
Remembers me of the Raikkonen Crash at Nuerburgring. He had a flat point on his right front tyre and due to the vibrations the whole suspension threw apart on last lap. But before we get that in sims we pretty sure will all be old
LRB_Aly
S2 licensed
Hey i just read this Thread and it brings up a question to me. Are original skins of real race cars copyrighted? Cause there are many copies of race car skins in race sims so would be interesting to know Not that a racing team would bother with so little things but it's only out of interest.
LRB_Aly
S2 licensed
Nice skin . Think I already saw it on track, but could also be that it was an other Martini Racing skin.
LRB_Aly
S2 licensed
Quote from Vain :I also think it is a good idea to penalize cars that have a clear advantage in a specific race. That way it will be much easier for leagues to have equal chances across the whole range of cars in the class.

Vain

Well take for example a league where everyone drives the FZR and only one driver drives the XRR. The next race is on a track where the FZR are having an advantage, so they get penalized. But the XRR Driver is a hotshot and the others are all medium skilled. So the XRR driver would win either way, and with the FZR penalized it would probably come close to boring for him.

Your system could work but only in a grid where all drivers are almost same skilled.

Example: A 4 grid league could use this system in grid 1 and the other grids would be without a weight penalization or perhaps less weight penalization in grid2, even less in grid 3 and so on.
Last edited by LRB_Aly, .
LRB_Aly
S2 licensed
I never was a great fan of leveling a grid by weight penalties. It just seems so artificial to me. When i started 1st racing in a league (ESl ESCC) i was very slow and had no idea at what to do with the setup. But i worked hard on it and got better and better. Don't know if i had worked as hard if the fastest driver had been made slower by weight penalties, cause then the gap wouldn't have been so big and i would perhaps been satisfied at some time with my performance.
I see it that way. Everybody has the option to take the same car as the fastest and everybody can train to get better and better so that the gaps get less big. i know not everybody has the time to train 2,4 or even more hours the day. And not everyone has the same skill/reaction time/base speed. But as many leagues are running with more than one grid the best will come to the best and the less fast will come to their equals (i don't want to attack the slower driver or so, as i have the utmost respect for every driver). And with weight penalties it could probably falsify the results.

Well it wouldn't bother me if it was an option and not forced to everyone.
FGED GREDG RDFGDR GSFDG