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Mustafur
S2 licensed
*Australia

Besides I am only Nat 3 when using Wireless it changes to Nat 2 for me with a Wired connection.
Mustafur
S2 licensed
Quote from Kid222 :I have a little problem. I tried to join online race, but got the "network incompatibility error". So i did some research, found out that my NAT is 2, so i should be fine. Tried some port forwarding too, but nothing threw different result and i kept getting the same error.

Is there anyone with the same problem and possible solution to it?

I have same problem but im NAT 3, not sure how to fix it.
Mustafur
S2 licensed
Quote from DeadWolfBones :Oh like you ****ing know anything about it.

With how much your crap gets put on our media, Yes we know all about it(Atleast the part that gets a Voice).
Mustafur
S2 licensed
Quote from BlueFlame :The physics you're refering to are to stop people from cutting the circuit, which yea, shouldn't be there, and if it has to be, it shouldn't be as OP as it is but the base physics are very good, you know when the car is starting to break traction on the rear even with a pad, but on GT5 even with a wheel you can't feel shit.

I have no problem knowing when the car is breaking traction, I will say that drifting is much harder to do on GT5 though compared to Forza as even the average person could do full proper drifts on forza within 5 mins of trying, where on GT5 it would require weeks and proper set ups.

But the general lack of grip and Forza's lack of actually understanding the cars it puts on its game before putting stats that contradict it self shows poor form to me(for instance the Gap in top speed from the BMW M5 and M6 makes no sense since they are basically the same car), and their tracks are very poorly designed for the Real ones they get especially compared to GT5.
Mustafur
S2 licensed
Change is the devil to 'Merica.
Mustafur
S2 licensed
Quote from BlueFlame :The worst GT fanboys are the ones that say Forza is shit without having tried it, sure even now it still doesn't have the prestige or allure of GT, but the physics are 13958420986340968x better and the game makers actually cater for those of us who like particular car manufacturers and style types such as Euro/JDM etc


The fact you can take old muscle cars on Forza and make them look like a Trans-Am legend is what makes Forza instantly better than GT. I don't want the only mods I can make to a car to look like complete shit even with a performance advantage attatched.

If you notice GT is actually becoming more and more like Forza with the way it's UI and single player race network is laid out.

Physics on Forza are not better, for instance grass cant make a car suddenly stop as if its sand, and every car drives like its on ice even with slicks.

GT5 isn't at PC sim level but is vastly supiror to Forza who haven't modified their physics once since the First installment, and yes I have driven every single forza mainly for the good car collection and engine sounds but not much else.


Online lobbys are an Absolute joke on Forza too, everyone drives like a revenge wrecking nascar driver.
Mustafur
S2 licensed
It makes you think though, If Rosberg is this good against Hamilton it makes you Show Schumacher still had plenty of pace in his mid 40s as he often outraced and Outqualified him(allthough you could say Rosberg was still better but not by much despite the points advantage).
Mustafur
S2 licensed
Fisi wouldn't be that good, he wasn't that good when he replaced massa in 2009, and I can't see them taking Bianchi from Murussia atleast this season.

Which would only leave Has beens(Gene/ De La Rosa) and young drivers that are not ready to step up to this level.
Mustafur
S2 licensed
If massa were to be injured though it would be very likely Kobayashi would step in because they don't exactly have anyone else.
Mustafur
S2 licensed
No way, this is insane.

Edit: i haven't seen any sources come up?
Mustafur
S2 licensed
Kobayashi tests for Ferrari for an upcoming exhibition event, Possible replacment for massa? Or maybe to keep him on edge.
http://www.autosport.com/news/report.php/id/107732
Mustafur
S2 licensed
Quote from ChristijaNL :Grosjean is making Kimi look better then he really is.. Kimi is more like at Massa level and lucky to be in what is probably the best car of the field.

Also his passes on the last laps was mainly cause he had fresh tyres and a better car than the people in front of him. But ofcourse he derserves the credit he got for those moves.

Its all opinion without proof.
Mustafur
S2 licensed
Quote from NitroNitrous :Excellent points you have there

Regarding the control with gamepad, if they adjust the physics of the game to be playable with a damn joystick, they're ruining the simulation straight away. A game that claims to be "The real driving simulator" should not support any other input that a steering wheel. But of course, that ends up in your last point: masses would not buy it



I don't really feel it that way. What I've realised is that most GT players install racing or sport soft tires to every single car they get. All my cars (more than 300) are completely stock, including tires, and I would say that the amount of grip I feel in a Type R EK9 is not far from the XFG in LFS.

Compare low HP road cars and it seems fairly similar to others, but im talking on a race car point of view.

Also the Slip stream effect is much too strong.
Mustafur
S2 licensed
Quote from JazzOn :I don't think teh amount of grip is an issue, but more of the perception of what happens on the tarmac. The issue is the tyresound. Looking at TOCA videos (never played it) it's almost better than GT. GT is pretty much one horrrible soundfile played in a loop; even LFS has at least 3 files. For a really good immersion it needs a lot more, though. Any Racing game gains so much credibility or immersion with good tyresounds.

As for realism on console, the problem is to implement the gamepad/analog stciks. How a bout using soemthing like the Mouseacceleration from windows; you make slow input and have slow movement of teh steering in-game. I imagine this way you could handle even a realistic/sensible physic without issues.

But really, the problem again is that the "masses" doesn't want realism, but rather something that looks like it, but requires no effort. Otherwise it wouldn't sell

I understand the masses want NFS rather then Iracing but i think the console sims should have a two tier system on physics that caters for both sides.

The plus effect is you get the mass market whilst keeping credibility with the hardcore community and real racers.
Mustafur
S2 licensed
GT tends to be more grippy then other Sims but at the same time most racers who play sims say most sims lack Grip compared to real life.

I wouldn't expect GT6 to be too realistic as it has to find a balance since its a Console game, but i do like the constant Evolution im seeing.

It's quite fustrating seeing forza go down the NFS route, they haven't changed their Physics since the first installment all they have done is release new cars and tracks and improve graphics because they seem to think thats a new game, i want them to challenege GT properly and it should help build console sims with some good compeition.
Mustafur
S2 licensed
Kimi fanboys are clealry the most butthurt when he does something wrong.

Allthough Perez's move was pretty half harted Kimis defence had the I dont know what im doing look to it.

All drivers make mistakes sometimes, like Alonso today he was slow as a snail, I would say Kimi is still probably equal best driver on the grid with Alonso.
Mustafur
S2 licensed
Quote from Speedster23 :that's not Gran Turismo 6 in a video...that's GT5.....lol

Look at the body roll, its not GT5.
Mustafur
S2 licensed
Penske in indycar were using the same livery right up till 2008, I dont think there would be too much issue.

The Ferrari Rear wing was looking like the brands logo which I think was the issue.
Mustafur
S2 licensed
Im thinking the Livery might be more tradditional Honda Red/Black.
Mustafur
S2 licensed
Its monaco tyre wear is nil, no matter which cheese they are made of.
Mustafur
S2 licensed
Quote from N I K I :I don't know. Everyone defines pushing differently and racing differently. It's obvious that the racing has slightly changed. The direction it has taken years ago, for me as a spectator is good. The only thing I noticed is that it has now reached it's limit of that direction. Some may think that it has to go step back, others may think that would be unfair. The only thing that I was trying to point out is that drivers still have to push when they are racing, although we all think of the term pushing differently. At least they have to put the same or even more effort to the race, concentration, their craft, piloting the vehicle and everything that goes with that.

I personally am delighted with all the provocative strategies that this era provides us with. And I certainly do not see it as the purely strategizing game where pushing has nothing to do with it. This is very difficult to show for some reason. However it is what it is.

P.S. More pushing doesn't necessarily result in faster laptime. You can probably verify that for yourself in LFS thru varios stages of your tire cycle during the race, during the battle with others or simply when you're alone during your concentration.

You got to keep in mind though the way the Pirelli wears is completely different to how a sim tyre model would wear, As the Pirellis would be much more inconsistent and the way they race is unheard of really compared to how you would compare even driving on soft high deg tyres on LFS.

In plenty of cases im hearing of complete over heating of the tyre when pushing and that can be also a element of why they can't go all out.

I heard other people talking about in the 80s how you got a choice of A,B,C and D Compounds with the later being the softer Tyres, and could be another option to look at, you get loads of strategies but the Tyre saving wasn't soo bad as there was still Tyre competition back then so Tyre manufactures were still trying to make their compounds the most durable they could, combine that with the fact the specs of the cars today are much closer and I think that would be a good way of getting good race action whilst getting some real passing.

of course your not going to win at all tracks with race action but the massive strategic element is there, and DRS would need to go.
Mustafur
S2 licensed
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Mustafur
S2 licensed
Quote from IsaacPrice :Are you blind? "Although the cars were out-and-out faster on Bridgestones"

Although I do agree that the comparison to 2010 isnt really accurate about pole to fastest lap, because theyre doing less laps on 1 set of tyres during a race now due to increased pitstops, when you compare to say 2011 it does show its not really that different. Its the same old story that individual teams try to take the circumstances to fit them better. And you say that teams arent pushing flat out but I remember in Malaysia the Mercedes being told to push flat out at points of that race, its just after the grand prix thats usually 1 of the hardest on tyres people complain

Yes but the Gap in pole time isn't proportionate to the Total Race time, which is what my point was.
Mustafur
S2 licensed
Quote from N I K I : Rosberg was on margin of not pushing, but he did push slightly. Webber was slightly cautions with throttle, whilst Vettel was pushing everywhere, using all sort of lines to adopt to situation and obviously he did better still. Hamilton was the only one who was really taking it easy and we saw how it payed off, or how it didn't. Ferrari was razor sharp and Kimi has adjusted his style for perfect Prosting. Torro Rosso, or Ricciardo was also racing normally as well as were Button and Perez. Just as well was di Resta. So, pretty much all of the drivers were pushing their cars.

Total Opinion, of course to get the true statistics we would need to compare telemetry data from previous seasons compared to now and since that isn't going to happen its pretty much speculation, also Ricciardo already confirmed he was crawling during that race.

Quote from Ricciardo(also posted on previous page).
"A lot of guys had to make four pit stops on the weekend, including myself.
"It means you have to look after the tyres, you can't really race at full speed. You're playing a bit of a game of chess instead of racing as hard as you can."
Mustafur
S2 licensed
Yet he fails to Mention the 4 min Gap in total race time from 2010 to all the pirelli Seasons, not even 5 extra pitstops take that long.

Which obviously means he doesnt seem to understand the difference between setting a fast lap time and keeping pace with that time(as evidenced by the increased gap from Pole time to Average Race Lap).

Also it should also be noted that there is now 3 extra seasons of development on the 2013 season which these days is pretty much focused on Race Pace.

All the evidence is in that article that they are infact crawling.
Last edited by Mustafur, .
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