Probably nothing to do with the update, but the strangest thing...
Ever since the auto update our server keeps on lagging us all out. We'd been racing for over an hour and a half without a problem, then all of a sudden the autoupdate comes in and our server just lags us out... Anybody else experiencing this?
EDIT: let me elaborate.
We were doing fine. Then someone said there was an update. Next thing we know the server connection dies on us. No big deal, happens every now and again. Reconnect, argue about the starting order, and it kills us all again.
Thank you!
That is now mapped to a key (which I can't reach anyway)
"Ouch! If you're sorry please drop your handwritten apology off on a red velvet pillow at the following address: TagForce, ******* ** **** ** ******* *******"
There are a miriad of sounds you can hear from the cockpit. It's not just the engine sounds (which indeed is muffled), but seeing that the biggest part of what is between you and the engine is metal, the sound does not get dampened to the point it is now. It sounds like it's put in an air-tight box that's covered in bitumen. I know from experience that as the sounds get louder (ie, you go through the revs while accelerating) the treble also goes up as insulation is less effective at higher volumes. It just doesn't quite do that now.
I think what we want is that the current sounds are kept in a safe place, a new test patch is released with higher frequencies to keep the majority happy, and the current sounds are re-implemented when there's a system in place that creates more of the cockpit sounds (like bodywork flapping, suspension working, all kinds of shafts and stuff spinning, brakes straining, stones hitting, etc).
@MyBoss:
I think I know who you mean... Can be one of two guys, actually. Both of them starting to annoy me to the point I was ready to just make them eat a tirewall... Luckily I got silver in time, and it never came to that.
And... When are you going to set up a date for me and your avatar?
@Tweak:
Yeah, same here... Strange thing is though that more often than not, when they do accept your apology at the end of the race you end up chatting after every race and compliment eachother's driving... Makes me think it's not my problem if others lack patience and forgiveness.
Same here.
I can't reach my keyboard... And unless it really was my fault and I definitely ruined someones chances of having a good race I won't apologise straight away. I can find the time to type "t np <enter>" occasionally when someone tapped me just enough to get me wobbly every so often, just to ease their minds, but that's about it.
Or, there are too few effects/cockpit noises. If you listen to a real onboard video you can hear all kinds of stuff going on, which you can't in LFS. Also, the sounds lack treble. Everything seems to be muffled, even though that's not the case IRL. If there's some high frequency noises added throughout the resulting samples, the sounds will be so much better.
My verdict: The sounds are ok, but they need a whole lot more artifacts per cycle in the higher frequencies to make them sound authentic.
That is not to say it is not plain wrong in LFS... But that would account for my inability to speed shift
Speed shifting in real racing is supposed to be faster... But in LFS it's anything but.
EDIT:
I have just tried it with the GTRs, and they're much easier to do it in. I blame the travel of the G25's shifter for the remaining missed shifts... I can't shift that fast in my real car.
No, my car has a lightweight flywheel... Which means that as soon as I lift off, and yank the bastard out of gear, the revs drop like mad.
Sounds cool, and brings the revs down to match the gears a bit quicker than in LFS. Which is probly why I can do it in my car, and it takes forever in LFS.
English is in ways harder to learn than either Dutch or German. English has roots in both germanic languages and latin languages like french.
In the end, all languages come from a single mother language spoken some 20000 years ago. Gradually, our language changed to the first semitic language right up until the tower of Babel ordeal, and we got genuinely screwed over by whoever decided it was a good idea to confuzzle our language (be it God, Enlil and the other Anunnaki, or whoever you believe it was).
Keep at it for a few weeks... I started out being some 3 to 4 seconds slower using manual everything and heel-toe, but I'm now beating my old PBs using it for the road cars... In S-S cars it's still a bit strange, though.
I don't use the horn or the handbrake... Not even on rallycross tracks. Practice it, and it should be fine (got my silver license on a rallycross track, to show you don't need the handbrake to be fast).
Yeah, but even that is just a matter of getting used to. Planning on modifying my setup to include an axis handbrake, though, and with that, the shifter will move near the handbrake about 40cm lower. In my real car the shifter is only some 20cm below the steering wheel anyway, and the handbrake is to the lower right of the shifter, almost next to it.
Sequential mode would've been better if the travel of the stick was larger... Now you just have the feeling it'll shift when you blow at it. Another thing I noticed was that in LFS it sees the FO8 as being a paddle car, yet it won't engage the F1 style clutch/throttle lift system... Is that true-to-life, or just a useless and weird setup?
See... I'm doing something wrong... It just never engages the next gear, no matter what revs I use. Either way, it's just too hard and too easy to mess up in LFS, whereas I can do it in my real car quite easily.
Not that I noticed... It might though.
Flatshifting used to damage the engine, yes. But since the introduction of rev limiters for some reason it doesn't at all or as much.
Clutchless UP shifting doesn't work in LFS for some reason... It will just stay in the same gear as long as you're on the throttle, and drop to '-' when you lift.
Or I could be doing it all wrong, of course.
And yes, manual clutch is faster... Especially with button clutch. You can delay the actual shift with manual clutch by shifting but not yet clutching, at least if you have an H-gated shifter. Just shift up, and when you're ready to go to the next gear, tap the clutch pedal/button.
Why can't you Germans just see the light and start speaking dutch?
I've tried to learn German, but I failed miserably. There was only one language I was worse at... French. I totally rocked in English class, though. A+
Well, trying to connect to a server shouldn't be hindered by this message... I mean, it's near impossible to DoS the master server that way (since you can't click it more than once every 10 seconds by definition as that's how long it takes to figure out you can't connect). Have it on the server list buttons though.