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atlantian
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^i can't brake and throttle at the same time on the G25 that is better then the DFP which ended up closing the thread for 4 pages!
atlantian
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Quote from nisskid :...and?

meh, i just wanted to point that out...

but they also travel on their sides around corner for a reason... they want to save time by combo-ing turning and braking into one action. since track techniques are practically useless in mud
atlantian
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well starting from(IRL)0:15 and (GT5)0:34 they look identical for a few seconds... the LFS is... okey... i am assuming that traction modeling is a relatively widespread algorithm and very easy to replicate... since i am assuming that ALL 3 looks the same, and it's just that LFS has crappier graphics then GT...
atlantian
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there is actually a kid who brought a butterfly knife to school, stabed some one in the back, punctured the victim's lung, but the ironic part is... the knifer was beat to the brink of death by the stab victim... the stabber is in juvie right now, he has always been kind of a scary dipshit...
atlantian
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Quote from evilpimp :Eh if real life was like LFS I would die from the lag. Imagin stoping at traffic lights, then it turns green n u kick the throttle but it stays and as soon as it turns back red u let go but it still goes.

Teh lag. Definetly the lag that would cause most road accidents.

not if you install a better computer in ur car
atlantian
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Quote from nisskid :kind of right, rally drivers use a drift technique to prevent understeer as u said, when you have a big track for circuit racing, you have plenty of space to apex, this means u can spread the tightness of the corner out as much as you can, and share the change of momentum out evenly.

the change of momentum is the main issue here, when you come into a corner you are carrying a lot of forwards momentum, to change this momentum you need a lot of force, this puts massive force on the front tyres, and often too much force, when you try to change the momentum to quickly you will see more force than the tyres can take, hence the tyres slipping. ideally you want to spread out this force of changing momentum across as much tyre as possible, hence wider tyres, AWD, using all 4 wheels to brake etc.

thing is, when you use just the front tyres to steer, you are putting a lot of force on them, especially when you dont have a full apex to spread the momentum, or a very grippy surface.

when you have a typical 2WD car and your trying to go around a corner, your front tyres are trying to lead the car around the corner and change the direction of the car, the rears are pushing the car straight line. When you drift it allows the rear tyres to point more against the momentum, so powering through means extra force to push against the momentum and towards the exit of the corner. this means it takes force of the front tyres and distributes the force of pushing against the momentum through all 4 tyres, rather than 2. This extra grip to push against the momentum means it can push through the corner and against the momentum faster.

In theory it sounds great, but refining the technique against the tradition race technique would be a lot harder. Rally is a lot different to Tarmac in this way, rally doesnt use as refined technique as well as having the issue of low grip surfaces a lot more prominent. This also applied to the tougue's etc, they wouldnt have proper apex's every corner, surfaces would vary in grip levels, and roads were very tight.

actually before the king Audi-ous the great sent his son Quattro to rule the empire... rally cars where all MR's...
atlantian
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well, one thing for sure, we would have computers and toilets installed in our cars... since noone can get out of them...
atlantian
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Quote from scania :why a racing sim can't get a tuned car?

god damn it! just have the devs integrate the Tweak tool into LFS, if fans made a tuning tool... how hard is if for the LFS DEVS?!?!
atlantian
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hey, i don't think that visual mods are necessary... but there should be real cars along with the race car counterparts...

but hey, @thread starter... just get a tweak of some kind... and race in a server where you know the people and where EVERYONE is tuning their cars... you can get engine, transmission, and weight mods, and you can already mod the suspension and gearbox in the garage, you can totally modify a car to be like a real car...
atlantian
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Quote from Ikaponthus :I wish I didn't put NFS in the poll.

It was a joke supposed to illustrate how bad those games physics are but everyone is voting for it.


yeah, and you are missing GT5 too...
atlantian
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errm i kinda answered the first part of the question...

what kinda music to use..
atlantian
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they just flick the tail out using feint(drift) to stop the car/fight understeer in a muddy enviroment to make it around the corner
atlantian
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Quote from 5haz :Temporary roadworks barriers are weighted down by filling them with Nitroglycerin instead of water, causing them to vioelntly explode if you hit them sending your car several hundred feet into the air!

that's a good one! BTW, when are they going to fix that glitch?
atlantian
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Quote from ToXiC10 :Hehe, when you get to know the tracks tho you don't need warm you see

you would have to have it ABSOLUTELY memorized if you want to do that...

actually, about 12 hours off the track is enough for you to forget enough aspects of the track... you need to know every single part of the track...
atlantian
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i would use the music from the 2008 garmin ad!
http://youtube.com/watch?v=ClAn_Opi-ds

i would drive a mini cooper and make cuts to shots of me cornering

so that it would seem like i was driving really fast!

lol!
atlantian
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Quote from The Radness :It is alot better than GT. But I'd hazard a guess that every corner on every track everywhere is different. Track temperatures, track CoF, dirt on the track are all going to effect the way you take a corner. It will help you in a sim enviorment, but not in a RL situation.

The feel of going into a corner at top speed with real repurcussions (see: bodily injury) is too frightening for most individuals. You have to learn to trust your car and not your instincts. Instincts make you cautious. Thats a good thing.

If you ignored instinct and drove into the first corner the way you do in sim racing games, you would go into the wall, or you wouldn't make it around the a whole lap.

that's why you would have to start slow on RL racing, warm-up laps FTW...
atlantian
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Quote from Greboth :Simply put-

Racing: Driving a car as fast as possible on the edge of grip around a race track

Drifting: Sliding a car, with as much angle and speed as possible.

I race alot but I do drift occasionally and I find both fun. I am really unbiased when it comes to motorsport as I will watch any sport as long as it comes with engines and wheels (and sometimes sports with no wheels) but people enjoy different things, Some people like football, rugby, basketball, baseball, motor racing racing etc - Why? Who knows its just a personal opinion. The thing is about opinions is that no one is right or wrong on them but this forum still seems to argue about them lol.

thank you for simplifying everything that is the right definition of drifting!
atlantian
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Quote from Luke.S :Demoers would steal our xrt's and we would throw burning bannanas at them.

We would only live on the tracks not in citys and towns

i thought that south city was a street course?
atlantian
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if LFS was like real life, then we wouldn't need to buy bodykits after a crash, because nothing ever chips or snap off... we just need a hammer to buff it out...

and i think he ment, if the DEGREE of REALISM was applied to real life...

not if people treated real life as a video game...
atlantian
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meh, it's not like memorizing tracks... it's more like learning to corner or perfecting cornering... and i thought that the physics on LFS is pretty acurate, more so then GT
atlantian
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actually, that would cool, since then it would be good practice for throttle control with a turbo
atlantian
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well you should take a listen, it's hella funny, especially with tony's thick cuban accent Big grin
atlantian
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won't i learn about braking points and traction, and also throttle response if i drive/drift/race in LFS?
atlantian
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scarface-narrated movie on tape...

"...and then in a bloody instant, the frog looking mother****er put the chainsaw to my brother-in-law's head..."
atlantian
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Quote from March Hare :Thanks for the clarification.

oh, yes, and they need the big air dam in the front bumper to show off that big intercooler!

i don't honestly mind, if it's realistic, i'm happy, if i have a need to look at sexy cars, i would look online...
and/or go to my friend's house to "play" GT5 (we actually just do a lap, then we watch the replay for 20 minutes...)
FGED GREDG RDFGDR GSFDG