Well, I can simplify for that the Executive branch, while having to answer to checks and balances*, do have some power to do so. Some. The American president is more a figurehead of power rather than an actual wielder of power, though as another example, the president, in times of war, holds the highest power in the military.
*an example is Americas recent immigration bill. The president really wanted it to be pushed through, but congress had a higher power over it and subsequently voted agaist the bill.
So, for the people who disagreed about my idea, what is your opinion on some of the cars with the gauge that shows FPS? I mean, this game is a simulation, right? How many real world vehicles have a FPS-o-meter?
Or in other words, "there are external programs to monitor this" So if LFS came with this feature of monitoring frmaes per second...which it does...it is okay, but something similar, like having the option to either monitor in car engine temperature or CPU temperature is rather senseless?
When I had a front wheel drive car, I would left foot brake so the car would rotate midway in a corner. I would let up the throttle halfway, dab the brakes, and the car would settle in the position I wanted to exit a corner.
If I did that in the AWD car I now drive, I would probably spin.
I have also been on the same server as Senna many many times, (who hasn't?) and while I like racing with him, sometimes he can be just be a bit too aggressive and not have much in the way of foresight.
Senna...Calling the ones who disagree with you "ball ends" is rather crude and childish, but so is some of the responses from others, also.
Now, how "cool" would that be? you can monitor your CPU's core temperature to make sure it is not stressed out from LFS. Have it in game options to have the gauge either monitor your LFS engine temp, or your computers.
I am a bit biased, but probably the best permanent road circuit for F1 cars in America would have to be Road America. It has two long sections, and the corners are for the most part straight out of a textbook. The only downside is that Road America can only handle about 100,000 people.
Instead of responding to each point that you have argued, I will tell you that this game is still in it's Alpha stage, meaning that it has yet to be completed. Please keep in mind that the development team is comprised of three people, so that progress may be slow, you can be much assured that when the final version of this game is completed, it will be of a satisfactory nature and will most likely address your concerns.
Your grasp of English is is very good, I hope that my response is easily translated.
I have Fraps, and I have Windows Movie Maker. Now I have an idea, a typed out storyboard, and a selling pitch to a certain individual who does coding for this game. It will take me an estimated 100-200 hours to make this, but when I do finish it, it will be spectacular.
Can I make something of quality with these two programs? What do YOU suggest? Adobe Premiere?
Keep in mind my patience is virtually endless, so I can deal with "sub standard" programs.